private static void ExportFromMenu() { var go = Selection.activeObject as GameObject; var path = EditorUtility.SaveFilePanel( "Save glb", "", go.name + ".glb", "glb"); if (string.IsNullOrEmpty(path)) { return; } var gltf = new glTF(); using (var exporter = new gltfExporter(gltf)) { exporter.Prepare(go); exporter.Export(); } var bytes = gltf.ToGlbBytes(); File.WriteAllBytes(path, bytes); if (path.StartsWithUnityAssetPath()) { AssetDatabase.ImportAsset(path.ToUnityRelativePath()); AssetDatabase.Refresh(); } }
public static glTF Export(GameObject go) { var gltf = new glTF(); using (var exporter = new gltfExporter(gltf)) { exporter.Prepare(go); exporter.Export(); } return(gltf); }
public void UniGLTFSimpleSceneTest() { var go = CreateSimpleScene(); var context = new ImporterContext(); try { // export var gltf = new glTF(); string json = null; using (var exporter = new gltfExporter(gltf)) { exporter.Prepare(go); exporter.Export(); // remove empty buffer gltf.buffers.Clear(); json = gltf.ToJson(); } // import context.ParseJson(json, new SimpleStorage(new ArraySegment <byte>())); //Debug.LogFormat("{0}", context.Json); context.Load(); AssertAreEqual(go.transform, context.Root.transform); } finally { //Debug.LogFormat("Destroy, {0}", go.name); GameObject.DestroyImmediate(go); context.EditorDestroyRootAndAssets(); } }
public void SameMeshButDifferentMaterialExport() { var go = new GameObject("same_mesh"); try { var shader = Shader.Find("Unlit/Color"); var cubeA = GameObject.CreatePrimitive(PrimitiveType.Cube); { cubeA.transform.SetParent(go.transform); var material = new Material(shader); material.name = "red"; material.color = Color.red; cubeA.GetComponent <Renderer>().sharedMaterial = material; } { var cubeB = GameObject.Instantiate(cubeA); cubeB.transform.SetParent(go.transform); var material = new Material(shader); material.color = Color.blue; material.name = "blue"; cubeB.GetComponent <Renderer>().sharedMaterial = material; Assert.AreEqual(cubeB.GetComponent <MeshFilter>().sharedMesh, cubeA.GetComponent <MeshFilter>().sharedMesh); } // export var gltf = new glTF(); var json = default(string); using (var exporter = new gltfExporter(gltf)) { exporter.Prepare(go); exporter.Export(); json = gltf.ToJson(); } Assert.AreEqual(2, gltf.meshes.Count); var red = gltf.materials[gltf.meshes[0].primitives[0].material]; Assert.AreEqual(new float[] { 1, 0, 0, 1 }, red.pbrMetallicRoughness.baseColorFactor); var blue = gltf.materials[gltf.meshes[1].primitives[0].material]; Assert.AreEqual(new float[] { 0, 0, 1, 1 }, blue.pbrMetallicRoughness.baseColorFactor); Assert.AreEqual(2, gltf.nodes.Count); Assert.AreNotEqual(gltf.nodes[0].mesh, gltf.nodes[1].mesh); // import { var context = new ImporterContext(); context.ParseJson(json, new SimpleStorage(new ArraySegment <byte>(new byte[1024 * 1024]))); //Debug.LogFormat("{0}", context.Json); context.Load(); var importedRed = context.Root.transform.GetChild(0); var importedRedMaterial = importedRed.GetComponent <Renderer>().sharedMaterial; Assert.AreEqual("red", importedRedMaterial.name); Assert.AreEqual(Color.red, importedRedMaterial.color); var importedBlue = context.Root.transform.GetChild(1); var importedBlueMaterial = importedBlue.GetComponent <Renderer>().sharedMaterial; Assert.AreEqual("blue", importedBlueMaterial.name); Assert.AreEqual(Color.blue, importedBlueMaterial.color); } // import new version { var context = new ImporterContext { SerializerType = SerializerTypes.UniJSON }; context.ParseJson(json, new SimpleStorage(new ArraySegment <byte>(new byte[1024 * 1024]))); //Debug.LogFormat("{0}", context.Json); context.Load(); var importedRed = context.Root.transform.GetChild(0); var importedRedMaterial = importedRed.GetComponent <Renderer>().sharedMaterial; Assert.AreEqual("red", importedRedMaterial.name); Assert.AreEqual(Color.red, importedRedMaterial.color); var importedBlue = context.Root.transform.GetChild(1); var importedBlueMaterial = importedBlue.GetComponent <Renderer>().sharedMaterial; Assert.AreEqual("blue", importedBlueMaterial.name); Assert.AreEqual(Color.blue, importedBlueMaterial.color); } } finally { GameObject.DestroyImmediate(go); } }
public void GlTFToJsonTest() { var gltf = new glTF(); using (var exporter = new gltfExporter(gltf)) { exporter.Prepare(CreateSimpleScene()); exporter.Export(); } var expected = gltf.ToJson().ParseAsJson(); expected.AddKey(Utf8String.From("meshes")); expected.AddValue(default(ArraySegment <byte>), ValueNodeType.Array); expected["meshes"].AddValue(default(ArraySegment <byte>), ValueNodeType.Object); var mesh = expected["meshes"][0]; mesh.AddKey(Utf8String.From("name")); mesh.AddValue(Utf8String.From(JsonString.Quote("test")).Bytes, ValueNodeType.String); mesh.AddKey(Utf8String.From("primitives")); mesh.AddValue(default(ArraySegment <byte>), ValueNodeType.Array); mesh["primitives"].AddValue(default(ArraySegment <byte>), ValueNodeType.Object); var primitive = mesh["primitives"][0]; primitive.AddKey(Utf8String.From("mode")); primitive.AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer); primitive.AddKey(Utf8String.From("indices")); primitive.AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer); primitive.AddKey(Utf8String.From("material")); primitive.AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer); primitive.AddKey(Utf8String.From("attributes")); primitive.AddValue(default(ArraySegment <byte>), ValueNodeType.Object); primitive["attributes"].AddKey(Utf8String.From("POSITION")); primitive["attributes"].AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer); primitive.AddKey(Utf8String.From("targets")); primitive.AddValue(default(ArraySegment <byte>), ValueNodeType.Array); primitive["targets"].AddValue(default(ArraySegment <byte>), ValueNodeType.Object); primitive["targets"][0].AddKey(Utf8String.From("POSITION")); primitive["targets"][0].AddValue(Utf8String.From("1").Bytes, ValueNodeType.Integer); primitive["targets"].AddValue(default(ArraySegment <byte>), ValueNodeType.Object); primitive["targets"][1].AddKey(Utf8String.From("POSITION")); primitive["targets"][1].AddValue(Utf8String.From("2").Bytes, ValueNodeType.Integer); primitive["targets"][1].AddKey(Utf8String.From("TANGENT")); primitive["targets"][1].AddValue(Utf8String.From("0").Bytes, ValueNodeType.Integer); gltf.meshes.Add(new glTFMesh("test") { primitives = new List <glTFPrimitives> { new glTFPrimitives { indices = 0, attributes = new glTFAttributes { POSITION = 0, TANGENT = -1 // should be removed }, targets = new List <gltfMorphTarget> { new gltfMorphTarget { POSITION = 1, TANGENT = -1 // should be removed }, new gltfMorphTarget { POSITION = 2, TANGENT = 0 } } } } }); var actual = gltf.ToJson().ParseAsJson(); Assert.AreEqual(expected, actual); }