Esempio n. 1
0
        private void receiveStrokeAndAddToCanvas()
        {
            SignedStroke stroke = StrokeBitConverter.GetSignedStroke(remoteStream);

            lanCanvas.ManualHandler.AddSignedStroke(stroke);
            StrokeReceived(stroke);
        }
Esempio n. 2
0
        /// <summary>
        /// Wipes all the previous data and loads them from the given stream
        /// </summary>
        /// <param name="source">The data source</param>
        public void Deserialize(Stream source)
        {
            byte[] idBytes = new byte[sizeof(UInt32)];
            source.Read(idBytes, 0, idBytes.Length);
            generator.ActiveId = BitConverter.ToUInt32(idBytes, 0);

            byte[] widthBytes = new byte[sizeof(double)];
            source.Read(widthBytes, 0, widthBytes.Length);
            Width = BitConverter.ToDouble(widthBytes, 0);

            byte[] heightBytes = new byte[sizeof(double)];
            source.Read(heightBytes, 0, heightBytes.Length);
            Height = BitConverter.ToDouble(heightBytes, 0);

            canvas.Dispatcher.Invoke(new Action(() => canvas.Strokes.Clear()));

            StrokeCollection strokes = canvas.Dispatcher.Invoke <StrokeCollection>(new Func <StrokeCollection>(() => canvas.Strokes));

            bool end = false;

            byte[] command = new byte[1];
            while (!end)
            {
                source.Read(command, 0, command.Length);
                switch (command[0])
                {
                case StrokeBitConverter.SIGNED_POINTER_STROKE_SIGNAL:
                    canvas.Dispatcher.Invoke(new Action(() => strokes.Add(StrokeBitConverter.GetSignedPointerStroke(source))));
                    break;

                case StrokeBitConverter.SIGNED_STROKE_SIGNAL:
                    canvas.Dispatcher.Invoke(new Action(() => strokes.Add(StrokeBitConverter.GetSignedStroke(source))));
                    break;

                case StrokeBitConverter.STROKES_END:
                    end = true;
                    break;

                default:
                    Console.WriteLine("Unknown data command received");
                    end = true;
                    break;
                }
            }
        }