Esempio n. 1
0
        protected virtual void InitTweenData()
        {
            string type     = base.ParseCell <string>(AdvColumnName.Arg2);
            string arg      = base.ParseCellOptional <string>(AdvColumnName.Arg3, string.Empty);
            string easeType = base.ParseCellOptional <string>(AdvColumnName.Arg4, string.Empty);
            string loopType = base.ParseCellOptional <string>(AdvColumnName.Arg5, string.Empty);

            this.tweenData = new iTweenData(type, arg, easeType, loopType);
        }
		public AdvEffectDataTween(StringGridRow row)
		{
			this.targetName = AdvParser.ParseCell<string>(row, AdvColumnName.Arg1);
			this.targetType = TargetType.Default;

			string type = AdvParser.ParseCell<string>(row, AdvColumnName.Arg2);
			string arg = AdvParser.ParseCellOptional<string>(row, AdvColumnName.Arg3, "");
			string easeType = AdvParser.ParseCellOptional<string>(row, AdvColumnName.Arg4, "");
			string loopType = AdvParser.ParseCellOptional<string>(row, AdvColumnName.Arg5, "");
			this.waitType = AdvParser.ParseCellOptional<WaitType>(row, AdvColumnName.Arg6, WaitType.Wait);

			this.tweenData = new iTweenData(type, arg, easeType, loopType);
			if (this.tweenData.Type == iTweenType.Stop)
			{
				waitType = WaitType.Add;
			}

			if (!string.IsNullOrEmpty(tweenData.ErrorMsg))
			{
				Debug.LogError(row.ToErrorString(tweenData.ErrorMsg));
			}
		}
Esempio n. 3
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        public AdvEffectDataTween(AdvCommand command)
        {
            this.targetName = command.ParseCell <string>(AdvColumnName.Arg1);
            this.targetType = TargetType.Default;

            string type     = command.ParseCell <string>(AdvColumnName.Arg2);
            string arg      = command.ParseCellOptional <string>(AdvColumnName.Arg3, "");
            string easeType = command.ParseCellOptional <string>(AdvColumnName.Arg4, "");
            string loopType = command.ParseCellOptional <string>(AdvColumnName.Arg5, "");

            this.waitType = command.ParseCellOptional <WaitType>(AdvColumnName.Arg6, WaitType.Wait);

            this.tweenData = new iTweenData(type, arg, easeType, loopType);
            if (this.tweenData.Type == iTweenType.Stop)
            {
                waitType = WaitType.Add;
            }

            if (!string.IsNullOrEmpty(tweenData.ErrorMsg))
            {
                Debug.LogError(command.ToErrorString(tweenData.ErrorMsg));
            }
        }
Esempio n. 4
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        /// <summary>
        /// 初期化
        /// </summary>
        /// <param name="type">Tweenのデータ</param>
        /// <param name="hashObjects">Tweenのパラメーター</param>
        /// <param name="loopCount">ループ回数</param>
        /// <param name="pixelsToUnits">座標1.0単位辺りのピクセル数</param>
        /// <param name="skipSpeed">スキップ中の演出速度の倍率。0ならスキップなし</param>
        /// <param name="callbackComplete">終了時に呼ばれるコールバック</param>
        public void Init(iTweenData data, float pixelsToUnits, float skipSpeed, Action <AdvTweenPlayer> callbackComplete)
        {
            this.data = data;
            if (data.Type == iTweenType.Stop)
            {
                return;
            }

            this.callbackComplete = callbackComplete;

            data.ReInit();
            hashTbl = iTween.Hash(data.HashObjects.ToArray());

            //2D座標にあわせる
            if (iTweenData.IsPostionType(data.Type))
            {
                if (hashTbl.ContainsKey("x"))
                {
                    hashTbl["x"] = (float)hashTbl["x"] / pixelsToUnits;
                }
                if (hashTbl.ContainsKey("y"))
                {
                    hashTbl["y"] = (float)hashTbl["y"] / pixelsToUnits;
                }
                if (hashTbl.ContainsKey("z"))
                {
                    hashTbl["z"] = (float)hashTbl["z"] / pixelsToUnits;
                }
            }
            //スキップ中なら演出時間を調整
            if (skipSpeed > 0)
            {
                bool isSpeed = hashTbl.ContainsKey("speed");
                if (isSpeed)
                {
                    hashTbl["speed"] = (float)hashTbl["speed"] * skipSpeed;
                }

                bool isTime = hashTbl.ContainsKey("time");
                if (isTime)
                {
                    hashTbl["time"] = (float)hashTbl["time"] / skipSpeed;
                }
                else if (!isSpeed)
                {
                    hashTbl["time"] = 1.0f / skipSpeed;
                }
            }

            //カラーの処理を2D仕様に
            if (data.Type == iTweenType.ColorTo || data.Type == iTweenType.ColorFrom)
            {
                this.graphicObject = this.gameObject.GetComponent <AdvGraphicObject>();
                if (graphicObject != null)
                {
                    Color currentColor = graphicObject.EffectColors.GetColor(EffectColors.Index.TweenColor);
                    if (data.Type == iTweenType.ColorTo)
                    {
                        hashTbl["from"] = currentColor;
                        hashTbl["to"]   = ParaseTargetColor(hashTbl, currentColor);
                    }
                    else if (data.Type == iTweenType.ColorFrom)
                    {
                        hashTbl["from"] = ParaseTargetColor(hashTbl, currentColor);
                        hashTbl["to"]   = currentColor;
                    }
                    hashTbl["onupdate"] = "OnColorUpdate";
                    isColorSprite       = true;
                }
            }

            //終了時に呼ばれるメッセージを登録
            hashTbl["oncomplete"]       = "OnComplete";
            hashTbl["oncompletetarget"] = this.gameObject;
            hashTbl["oncompleteparams"] = this;

            //停止処理用に名前を設定
            tweenName       = this.GetHashCode().ToString();
            hashTbl["name"] = tweenName;
        }
Esempio n. 5
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        /// <summary>
        /// セーブデータ用のバイナリ読みこみ
        /// </summary>
        /// <param name="pixelsToUnits">座標1.0単位辺りのピクセル数</param>
        /// <param name="reader">バイナリリーダー</param>
        public void Read(BinaryReader reader, float pixelsToUnits)
        {
            iTweenData data = new iTweenData(reader);

            Init(data, pixelsToUnits, 1.0f, null);
        }
Esempio n. 6
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        /// <summary>
        /// 初期化
        /// </summary>
        /// <param name="type">Tweenのデータ</param>
        /// <param name="hashObjects">Tweenのパラメーター</param>
        /// <param name="loopCount">ループ回数</param>
        /// <param name="pixelsToUnits">座標1.0単位辺りのピクセル数</param>
        /// <param name="skipSpeed">スキップ中の演出速度の倍率。0ならスキップなし</param>
        /// <param name="callbackComplete">終了時に呼ばれるコールバック</param>
        public void Init(iTweenData data, bool isUnder2DSpace, float pixelsToUnits, float skipSpeed, bool unscaled, Action <AdvITweenPlayer> callbackComplete)
        {
            this.data = data;
            if (data.Type == iTweenType.Stop)
            {
                return;
            }

            this.callbackComplete = callbackComplete;

            data.ReInit();
            hashTbl = iTween.Hash(data.MakeHashArray());


            if (iTweenData.IsPostionType(data.Type))
            {
                //座標系の処理は、基本的に2D座標の値で入力されているので、
                //非ローカルの場合や、2D座標じゃない場合は、pixelsToUnitsで3D座標値に変換する
                if (!isUnder2DSpace || (!hashTbl.ContainsKey("islocal") || (bool)hashTbl["islocal"] == false))
                {
                    if (hashTbl.ContainsKey("x"))
                    {
                        hashTbl["x"] = (float)hashTbl["x"] / pixelsToUnits;
                    }
                    if (hashTbl.ContainsKey("y"))
                    {
                        hashTbl["y"] = (float)hashTbl["y"] / pixelsToUnits;
                    }
                    if (hashTbl.ContainsKey("z"))
                    {
                        hashTbl["z"] = (float)hashTbl["z"] / pixelsToUnits;
                    }
                }
            }

            //スキップ中なら演出時間を調整
            if (skipSpeed > 0)
            {
                bool isSpeed = hashTbl.ContainsKey("speed");
                if (isSpeed)
                {
                    hashTbl["speed"] = (float)hashTbl["speed"] * skipSpeed;
                }

                bool isTime = hashTbl.ContainsKey("time");
                if (isTime)
                {
                    hashTbl["time"] = (float)hashTbl["time"] / skipSpeed;
                }
                else if (!isSpeed)
                {
                    hashTbl["time"] = 1.0f / skipSpeed;
                }
            }

            //カラーの処理を2D仕様に
            if (data.Type == iTweenType.ColorTo || data.Type == iTweenType.ColorFrom)
            {
                this.target = this.gameObject.GetComponent <AdvEffectColor>();
                if (target != null)
                {
                    Color currentColor = target.TweenColor;
                    if (data.Type == iTweenType.ColorTo)
                    {
                        hashTbl["from"] = currentColor;
                        hashTbl["to"]   = ParaseTargetColor(hashTbl, currentColor);
                    }
                    else if (data.Type == iTweenType.ColorFrom)
                    {
                        hashTbl["from"] = ParaseTargetColor(hashTbl, currentColor);
                        hashTbl["to"]   = currentColor;
                    }
                    hashTbl["onupdate"] = "OnColorUpdate";
                    isColorSprite       = true;
                }
            }


            //時間をタイムスケールに比例させない
            if (unscaled)
            {
                hashTbl["ignoretimescale"] = true;
            }

            //終了時に呼ばれるメッセージを登録
            hashTbl["oncomplete"]       = "OnCompleteTween";
            hashTbl["oncompletetarget"] = this.gameObject;
            hashTbl["oncompleteparams"] = this;

            //停止処理用に名前を設定
            tweenName       = this.GetHashCode().ToString();
            hashTbl["name"] = tweenName;
        }
Esempio n. 7
0
        /// <summary>
        /// セーブデータ用のバイナリ読みこみ
        /// </summary>
        /// <param name="pixelsToUnits">座標1.0単位辺りのピクセル数</param>
        /// <param name="reader">バイナリリーダー</param>
        public void Read(BinaryReader reader, bool isUnder2DSpace, float pixelsToUnits, bool unscaled)
        {
            iTweenData data = new iTweenData(reader);

            Init(data, isUnder2DSpace, pixelsToUnits, 1.0f, unscaled, null);
        }
		/// <summary>
		/// 初期化
		/// </summary>
		/// <param name="type">Tweenのデータ</param>
		/// <param name="hashObjects">Tweenのパラメーター</param>
		/// <param name="loopCount">ループ回数</param>
		/// <param name="pixelsToUnits">座標1.0単位辺りのピクセル数</param>
		/// <param name="skipSpeed">スキップ中の演出速度の倍率。0ならスキップなし</param>
		/// <param name="callbackComplete">終了時に呼ばれるコールバック</param>
		public void Init(iTweenData data, float pixelsToUnits, float skipSpeed, Action<AdvTweenPlayer> callbackComplete)
		{
			this.data = data;
			if (data.Type == iTweenType.Stop) return;

			this.callbackComplete = callbackComplete;

			data.ReInit();
			hashTbl = iTween.Hash(data.HashObjects.ToArray());

			//2D座標にあわせる
			if (iTweenData.IsPostionType(data.Type))
			{
				if (hashTbl.ContainsKey("x")) hashTbl["x"] = (float)hashTbl["x"] / pixelsToUnits;
				if (hashTbl.ContainsKey("y")) hashTbl["y"] = (float)hashTbl["y"] / pixelsToUnits;
				if (hashTbl.ContainsKey("z")) hashTbl["z"] = (float)hashTbl["z"] / pixelsToUnits;
			}
			//スキップ中なら演出時間を調整
			if (skipSpeed > 0)
			{
				bool isSpeed = hashTbl.ContainsKey("speed");
				if (isSpeed) hashTbl["speed"] = (float)hashTbl["speed"] * skipSpeed;

				bool isTime = hashTbl.ContainsKey("time");
				if(isTime)
				{
					hashTbl["time"] = (float)hashTbl["time"]/ skipSpeed;
				}
				else if(!isSpeed)
				{
					hashTbl["time"] = 1.0f / skipSpeed;
				}
			}

			//カラーの処理を2D仕様に
			if (data.Type == iTweenType.ColorTo || data.Type == iTweenType.ColorFrom)
			{
				this.graphicObject = this.gameObject.GetComponent<AdvGraphicObject>();
				if (graphicObject != null)
				{
					Color currentColor = graphicObject.EffectColors.GetColor(EffectColors.Index.TweenColor);
					if (data.Type == iTweenType.ColorTo)
					{
						hashTbl["from"] = currentColor;
						hashTbl["to"] = ParaseTargetColor(hashTbl, currentColor);
					}
					else if (data.Type == iTweenType.ColorFrom)
					{
						hashTbl["from"] = ParaseTargetColor(hashTbl, currentColor);
						hashTbl["to"] = currentColor;
					}
					hashTbl["onupdate"] = "OnColorUpdate";
					isColorSprite = true;
				}
			}

			//終了時に呼ばれるメッセージを登録
			hashTbl["oncomplete"] = "OnComplete";
			hashTbl["oncompletetarget"] = this.gameObject;
			hashTbl["oncompleteparams"] = this;

			//停止処理用に名前を設定
			tweenName = this.GetHashCode().ToString();
			hashTbl["name"] = tweenName;
		}
		/// <summary>
		/// セーブデータ用のバイナリ読みこみ
		/// </summary>
		/// <param name="pixelsToUnits">座標1.0単位辺りのピクセル数</param>
		/// <param name="reader">バイナリリーダー</param>
		public void Read(BinaryReader reader, float pixelsToUnits)
		{
			iTweenData data = new iTweenData(reader);
			Init(data, pixelsToUnits, 1.0f, null);
		}
Esempio n. 10
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 public void Init(iTweenData data, bool isUnder2DSpace, float pixelsToUnits, float skipSpeed, Action <AdvITweenPlayer> callbackComplete)
 {
     this.data = data;
     if (data.Type != iTweenType.Stop)
     {
         this.callbackComplete = callbackComplete;
         data.ReInit();
         this.hashTbl = iTween.Hash(data.MakeHashArray());
         if (iTweenData.IsPostionType(data.Type) && ((!isUnder2DSpace || !this.hashTbl.ContainsKey("islocal")) || !((bool)this.hashTbl["islocal"])))
         {
             if (this.hashTbl.ContainsKey("x"))
             {
                 this.hashTbl["x"] = ((float)this.hashTbl["x"]) / pixelsToUnits;
             }
             if (this.hashTbl.ContainsKey("y"))
             {
                 this.hashTbl["y"] = ((float)this.hashTbl["y"]) / pixelsToUnits;
             }
             if (this.hashTbl.ContainsKey("z"))
             {
                 this.hashTbl["z"] = ((float)this.hashTbl["z"]) / pixelsToUnits;
             }
         }
         if (skipSpeed > 0f)
         {
             bool flag = this.hashTbl.ContainsKey("speed");
             if (flag)
             {
                 this.hashTbl["speed"] = ((float)this.hashTbl["speed"]) * skipSpeed;
             }
             if (this.hashTbl.ContainsKey("time"))
             {
                 this.hashTbl["time"] = ((float)this.hashTbl["time"]) / skipSpeed;
             }
             else if (!flag)
             {
                 this.hashTbl["time"] = 1f / skipSpeed;
             }
         }
         if ((data.Type == iTweenType.ColorTo) || (data.Type == iTweenType.ColorFrom))
         {
             this.target = base.get_gameObject().GetComponent <AdvEffectColor>();
             if (this.target != null)
             {
                 Color tweenColor = this.target.TweenColor;
                 if (data.Type == iTweenType.ColorTo)
                 {
                     this.hashTbl["from"] = tweenColor;
                     this.hashTbl["to"]   = this.ParaseTargetColor(this.hashTbl, tweenColor);
                 }
                 else if (data.Type == iTweenType.ColorFrom)
                 {
                     this.hashTbl["from"] = this.ParaseTargetColor(this.hashTbl, tweenColor);
                     this.hashTbl["to"]   = tweenColor;
                 }
                 this.hashTbl["onupdate"] = "OnColorUpdate";
                 this.isColorSprite       = true;
             }
         }
         this.hashTbl["oncomplete"]       = "OnCompleteTween";
         this.hashTbl["oncompletetarget"] = base.get_gameObject();
         this.hashTbl["oncompleteparams"] = this;
         this.tweenName       = this.GetHashCode().ToString();
         this.hashTbl["name"] = this.tweenName;
     }
 }
Esempio n. 11
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        public void Read(BinaryReader reader, bool isUnder2DSpace, float pixelsToUnits)
        {
            iTweenData data = new iTweenData(reader);

            this.Init(data, isUnder2DSpace, pixelsToUnits, 1f, null);
        }