Esempio n. 1
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        public bool Contains(string path)
        {
            string      assetName = FilePathUtil.GetFileNameWithoutExtension(path);
            StaticAsset asset     = Assets.Find((x) => (x.Asset.name == assetName));

            return(asset != null);
        }
Esempio n. 2
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        void PlayMovieTextue(string path, bool isLoop)
        {
            isPlaying = true;
            StartCoroutine(CoPlayMovieFromResources(path, isLoop));

#if false
            string name = FilePathUtil.GetFileNameWithoutExtension(path);
            movieTexture = movieList.Find(item => (item.name == name));
            if (movieTexture)
            {
                StartCoroutine(CoPlayMovieTexture(movieTexture, isLoop));
            }
            else
            {
                if (loadLocalResouces)
                {
                    StartCoroutine(CoPlayMovieFromResources(name, isLoop));
                }
                else
                {
                    StartCoroutine(CoPlayMovieOGV(name, isLoop));
                }
            }
#endif
        }
Esempio n. 3
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        /// <summary>
        /// StringGridの一行からデータ初期化
        /// </summary>
        /// <param name="row">初期化するためのデータ</param>
        /// <returns>成否</returns>
        public override bool InitFromStringGridRow(StringGridRow row)
        {
            this.RowData = row;
            string key = AdvParser.ParseCell <string>(row, AdvColumnName.FileName);

            InitKey(key);
            this.version          = AdvParser.ParseCellOptional <int>(row, AdvColumnName.Version, 0);
            this.ScenaioSheetName = FilePathUtil.GetFileNameWithoutExtension(key);
            return(true);
        }
        void PlayMovieTextue(string path, bool isLoop)
        {
            isPlaying = true;
            string name = FilePathUtil.GetFileNameWithoutExtension(path);

            movieTexture = movieList.Find(item => (item.name == name));
            if (movieTexture)
            {
                StartCoroutine(CoPlayMovieTexture(movieTexture, isLoop));
            }
            else
            {
                StartCoroutine(CoPlayMovieOGV(name, isLoop));
            }
        }
Esempio n. 5
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        public AssetFile FindAssetFile(string filePath, AssetFileManagerSettings settings, StringGridRow rowData)
        {
            if (Assets == null)
            {
                return(null);
            }
            string      assetName = FilePathUtil.GetFileNameWithoutExtension(filePath);
            StaticAsset asset     = Assets.Find((x) => (x.Asset.name == assetName));

            if (asset == null)
            {
                return(null);
            }

            return(new StaticAssetFile(asset, filePath, settings.FindSettingFromPath(filePath), rowData));
        }
Esempio n. 6
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        public AssetFileBase FindAssetFile(AssetFileManager mangager, AssetFileInfo fileInfo, IAssetFileSettingData settingData)
        {
            if (Assets == null)
            {
                return(null);
            }
            string      assetName = FilePathUtil.GetFileNameWithoutExtension(fileInfo.FileName);
            StaticAsset asset     = Assets.Find((x) => (x.Asset.name == assetName));

            if (asset == null)
            {
                return(null);
            }

            return(new StaticAssetFile(asset, mangager, fileInfo, settingData));
        }
Esempio n. 7
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        //ファイルのパスから、ファイル情報を取得
        public bool TryGetValue(string filePath, AssetFileEncodeType encodeType, out ConvertFileInfo info)
        {
            info = null;
            switch (encodeType)
            {
            case AssetFileEncodeType.AlreadyEncoded:
                if (!FilePathUtil.IsUnderDirectory(filePath, DirectoryPath))
                {
                    return(false);
                }
                string fileKey = FilePathUtil.RemoveDirectory(filePath, DirectoryPath);
                foreach (var files in FileLists.Values)
                {
                    if (files.TryGetValue(fileKey, out info))
                    {
                        return(true);
                    }
                }
                return(false);

            case AssetFileEncodeType.AssetBundle:
                string assetName   = FilePathUtil.GetFileNameWithoutExtension(filePath).ToLower();
                string keyPlatform = AssetBundleHelper.RuntimeAssetBundleTraget().ToString();
                ConvertFileInfoDictionary infoList;
                if (FileLists.TryGetValue(keyPlatform, out infoList))
                {
                    if (infoList.TryGetValue(assetName, out info))
                    {
                        return(true);
                    }
                }
                return(false);

            default:
                return(false);
            }
        }
Esempio n. 8
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        Sprite2D CreateSprite(GraphicInfoList graphic)
        {
            GraphicInfo texture = graphic.Main;
            Sprite2D    sprite  = UtageToolKit.AddChildGameObjectComponent <Sprite2D>(this.transform, FilePathUtil.GetFileNameWithoutExtension(texture.File.FileName));

            sprite.SetTextureFile(texture, PixelsToUnits);
            sprite.LocalOrderInLayer = Layer.SettingData.Order;
            return(sprite);
        }
Esempio n. 9
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        /// <summary>
        /// 既にその章データを設定済みか
        /// </summary>
        /// <param name="url">パス</param>
        public bool ExitsChapter(string url)
        {
            string chapterAssetName = FilePathUtil.GetFileNameWithoutExtension(url);

            return(DataManager.SettingDataManager.ImportedScenarios.Chapters.Exists(x => x.name == chapterAssetName));
        }