Esempio n. 1
0
    static void Main(string[] args)
    {
        List <Player> players = new List <Player>();

        players.Add(new UserPlayer("Nolan"));
        players.Add(new Player("Bot"));
        Deck deck = new Uno.Deck();

        deck.Deal(players);
        Card top = deck.Draw();
        Card temp;
        Card wild_color = new Card(0, "WILD");

        bool winner = false;
        int  index  = 0;

        while (!winner)
        {
            System.Console.WriteLine("Top: {0}", top);
            if (top.GetValue() == "Wild")
            {
                temp = players[index].Play(wild_color);
            }
            else
            {
                temp = players[index].Play(top);
            }
            if (temp.GetValue() == "FAIL")
            {
                System.Console.WriteLine("{0} draws a card", players[index].ID);
                players[index].AddCard(deck.Draw());
                continue;
            }
            top    = temp;
            winner = players[index].CheckWin();
            deck.AddToPile(top);

            if (top.GetValue() == "Reverse")
            {
                players.Reverse();
            }
            if (top.GetValue() == "Skip")
            {
                index++;
            }
            if (top.GetValue() == "Wild")
            {
                wild_color.SetColor("RED");
                System.Console.WriteLine("Wild: {0}!", "RED");
            }
            if (top.GetValue() == "Wild+4")
            {
                wild_color.SetColor("RED");
                System.Console.WriteLine("Wild+4: {0}!", "RED");
                for (int i = 0; i < 4; i++)
                {
                    players[(index + 1) % players.Count].AddCard(deck.Draw());
                }
                index++;
            }
            index = (index + 1) % players.Count;
        }
    }