public GatherAssetUuids ( ISceneEntity sceneObject, AssetType>.IDictionary |
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sceneObject | ISceneEntity | The scene object for which to gather assets |
assetUuids | AssetType>.IDictionary | The assets gathered |
return | void |
public GatherAssetUuids ( ISceneEntity sceneObject, AssetType>.IDictionary |
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sceneObject | ISceneEntity | The scene object for which to gather assets |
assetUuids | AssetType>.IDictionary | The assets gathered |
return | void |