Esempio n. 1
0
 private void TweenCanvasGroupAlpha(float startValue, float targetValue)
 {
     if (!alphaTween.ValidTarget())
     {
         alphaTween = new FloatTween {
             easeType    = easeType,
             duration    = duration,
             startValue  = startValue,
             targetValue = targetValue
         };
         alphaTween.AddOnChangedCallback((float value) => {
             canvasGroup.alpha = value;
         });
         alphaTween.AddOnFinishCallback(() => {
             if (alphaTween.startValue > alphaTween.targetValue)
             {
                 onCloseFinished.Invoke();
                 if (deactivateOnClose && deactivate)
                 {
                     gameObject.SetActive(false);
                 }
             }
             else
             {
                 onShowFinished.Invoke();
             }
         });
     }
     else
     {
         alphaTween.startValue  = startValue;
         alphaTween.targetValue = targetValue;
     }
     m_AlphaTweenRunner.StartTween(alphaTween);
 }
Esempio n. 2
0
        private void TweenCanvasGroupAlpha(float startValue, float targetValue)
        {
            var alphaTween = new FloatTween {
                easeType = easeType, duration = duration, startValue = startValue, targetValue = targetValue
            };

            alphaTween.AddOnChangedCallback((float value) => { canvasGroup.alpha = value; });
            alphaTween.AddOnFinishCallback(() => {
                if (startValue > targetValue)
                {
                    onCloseFinished.Invoke();
                }
                else
                {
                    onShowFinished.Invoke();
                }
            });

            m_AlphaTweenRunner.StartTween(alphaTween);
        }