private void OnGUI()
        {
            // Update selected object
            VolumeRenderedObject volRendObject = SelectionHelper.GetSelectedVolumeObject();

            if (volRendObject == null)
            {
                volRendObject = GameObject.FindObjectOfType <VolumeRenderedObject>();
            }
            if (volRendObject == null)
            {
                return;
            }

            EditorGUILayout.LabelField("Edit the visible value range (min/max value) with the slider.");

            Vector2 visibilityWindow = volRendObject.GetVisibilityWindow();

            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.MinMaxSlider("Visible value range", ref visibilityWindow.x, ref visibilityWindow.y, 0.0f, 1.0f);
            EditorGUILayout.Space();
            EditorGUILayout.Space();
            EditorGUILayout.EndHorizontal();

            volRendObject.SetVisibilityWindow(visibilityWindow);
        }
Esempio n. 2
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        private void OnEnable()
        {
            tfGUIMat = Resources.Load <Material>("TransferFunction2DGUIMat");

            volRendObject = SelectionHelper.GetSelectedVolumeObject();
            if (volRendObject == null)
            {
                volRendObject = GameObject.FindObjectOfType <VolumeRenderedObject>();
                if (volRendObject != null)
                {
                    Selection.objects = new Object[] { volRendObject.gameObject }
                }
                ;
            }
        }
        private void OnGUI()
        {
            // Update selected object
            if (volRendObject == null)
            {
                volRendObject = SelectionHelper.GetSelectedVolumeObject();
            }

            if (volRendObject == null)
            {
                return;
            }
            tf = volRendObject.transferFunction;

            Event currentEvent = new Event(Event.current);

            Color oldColour = GUI.color;

            float contentWidth  = Mathf.Min(this.position.width - 20.0f, (this.position.height - 100.0f) * 2.0f);
            float contentHeight = contentWidth * 0.5f;

            Rect bgRect = new Rect(0.0f, 0.0f, contentWidth, contentHeight);

            // TODO:
            tf.GenerateTexture();

            if (histTex == null)
            {
                histTex = HistogramTextureGenerator.GenerateHistogramTexture(volRendObject.dataset);
            }

            tfGUIMat.SetTexture("_TFTex", tf.GetTexture());
            tfGUIMat.SetTexture("_HistTex", histTex);
            Graphics.DrawTexture(bgRect, tf.GetTexture(), tfGUIMat);

            Texture2D tfTexture = tf.GetTexture();

            tfPaletteGUIMat.SetTexture("_TFTex", tf.GetTexture());
            Graphics.DrawTexture(new Rect(bgRect.x, bgRect.y + bgRect.height + 20, bgRect.width, 20.0f), tfTexture, tfPaletteGUIMat);

            // Colour control points
            for (int iCol = 0; iCol < tf.colourControlPoints.Count; iCol++)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[iCol];
                Rect ctrlBox = new Rect(bgRect.x + bgRect.width * colPoint.dataValue, bgRect.y + bgRect.height + 20, 10, 20);
                GUI.color             = Color.red;
                GUI.skin.box.fontSize = 6;
                GUI.Box(ctrlBox, "*");
                if (currentEvent.type == EventType.MouseDown && ctrlBox.Contains(new Vector2(currentEvent.mousePosition.x, currentEvent.mousePosition.y)))
                {
                    // Move colour control point
                    if (currentEvent.button == 0)
                    {
                        movingColPointIndex   = iCol;
                        selectedColPointIndex = iCol;
                    }
                    // Remove it (if ctrl + right click)
                    else if (currentEvent.button == 1 && currentEvent.control)
                    {
                        tf.colourControlPoints.RemoveAt(iCol);
                        currentEvent.type     = EventType.Ignore;
                        selectedColPointIndex = -1;
                        continue;
                    }
                }
                else if (movingColPointIndex == iCol)
                {
                    colPoint.dataValue = Mathf.Clamp((currentEvent.mousePosition.x - bgRect.x) / bgRect.width, 0.0f, 1.0f);
                }
                tf.colourControlPoints[iCol] = colPoint;
            }

            // Alpha control points
            for (int iAlpha = 0; iAlpha < tf.alphaControlPoints.Count; iAlpha++)
            {
                TFAlphaControlPoint alphaPoint = tf.alphaControlPoints[iAlpha];
                Rect ctrlBox = new Rect(bgRect.x + bgRect.width * alphaPoint.dataValue, bgRect.y + (1.0f - alphaPoint.alphaValue) * bgRect.height, 10, 10);
                GUI.color             = oldColour;
                GUI.skin.box.fontSize = 6;
                GUI.Box(ctrlBox, "*");
                if (currentEvent.type == EventType.MouseDown && ctrlBox.Contains(new Vector2(currentEvent.mousePosition.x, currentEvent.mousePosition.y)))
                {
                    // Move alpha point
                    if (currentEvent.button == 0)
                    {
                        movingAlphaPointIndex = iAlpha;
                    }
                    // Remove alpha point
                    else if (currentEvent.button == 1 && currentEvent.control)
                    {
                        tf.alphaControlPoints.RemoveAt(iAlpha);
                        currentEvent.type     = EventType.Ignore;
                        selectedColPointIndex = -1;
                        continue;
                    }
                }
                else if (movingAlphaPointIndex == iAlpha)
                {
                    alphaPoint.dataValue  = Mathf.Clamp((currentEvent.mousePosition.x - bgRect.x) / bgRect.width, 0.0f, 1.0f);
                    alphaPoint.alphaValue = Mathf.Clamp(1.0f - (currentEvent.mousePosition.y - bgRect.y) / bgRect.height, 0.0f, 1.0f);
                }
                tf.alphaControlPoints[iAlpha] = alphaPoint;
            }

            if (currentEvent.type == EventType.MouseUp)
            {
                movingColPointIndex   = -1;
                movingAlphaPointIndex = -1;
            }

            // Add points
            if (currentEvent.type == EventType.MouseDown && currentEvent.button == 1)
            {
                if (bgRect.Contains(new Vector2(currentEvent.mousePosition.x, currentEvent.mousePosition.y)))
                {
                    tf.alphaControlPoints.Add(new TFAlphaControlPoint(Mathf.Clamp((currentEvent.mousePosition.x - bgRect.x) / bgRect.width, 0.0f, 1.0f), Mathf.Clamp(1.0f - (currentEvent.mousePosition.y - bgRect.y) / bgRect.height, 0.0f, 1.0f)));
                }
                else
                {
                    tf.colourControlPoints.Add(new TFColourControlPoint(Mathf.Clamp((currentEvent.mousePosition.x - bgRect.x) / bgRect.width, 0.0f, 1.0f), Random.ColorHSV()));
                }
                selectedColPointIndex = -1;
            }

            if (selectedColPointIndex != -1)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[selectedColPointIndex];
                colPoint.colourValue = EditorGUI.ColorField(new Rect(150, bgRect.y + bgRect.height + 50, 100.0f, 40.0f), colPoint.colourValue);
                tf.colourControlPoints[selectedColPointIndex] = colPoint;
            }

            if (GUI.Button(new Rect(0.0f, bgRect.y + bgRect.height + 50.0f, 70.0f, 30.0f), "Save"))
            {
                string filepath = EditorUtility.SaveFilePanel("Save transfer function", "", "default.tf", "tf");
                if (filepath != "")
                {
                    TransferFunctionDatabase.SaveTransferFunction(tf, filepath);
                }
            }
            if (GUI.Button(new Rect(75.0f, bgRect.y + bgRect.height + 50.0f, 70.0f, 30.0f), "Load"))
            {
                string filepath = EditorUtility.OpenFilePanel("Save transfer function", "", "tf");
                if (filepath != "")
                {
                    TransferFunction newTF = TransferFunctionDatabase.LoadTransferFunction(filepath);
                    if (newTF != null)
                    {
                        volRendObject.transferFunction = tf = newTF;
                    }
                }
            }

            GUI.skin.label.wordWrap = false;
            GUI.Label(new Rect(0.0f, bgRect.y + bgRect.height + 85.0f, 700.0f, 30.0f), "Left click to select and move a control point. Right click to add a control point, and ctrl + right click to delete.");

            GUI.color = oldColour;
        }
Esempio n. 4
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        private void OnGUI()
        {
            // Update selected object
            if (volRendObject == null)
            {
                volRendObject = SelectionHelper.GetSelectedVolumeObject();
            }

            if (volRendObject == null)
            {
                return;
            }

            if (hist2DTex == null)
            {
                hist2DTex = HistogramTextureGenerator.Generate2DHistogramTexture(volRendObject.dataset);
            }

            TransferFunction2D tf2d = volRendObject.transferFunction2D;

            // Calculate GUI width (minimum of window width and window height * 2)
            float bgWidth = Mathf.Min(this.position.width - 20.0f, (this.position.height - 250.0f) * 2.0f);
            // Draw the histogram
            Rect histRect = new Rect(0.0f, 0.0f, bgWidth, bgWidth * 0.5f);

            Graphics.DrawTexture(histRect, hist2DTex);
            // Draw the TF texture (showing the rectangles)
            tfGUIMat.SetTexture("_TFTex", tf2d.GetTexture());
            Graphics.DrawTexture(histRect, tf2d.GetTexture(), tfGUIMat);

            // Handle mouse click in box
            for (int iBox = 0; iBox < tf2d.boxes.Count; iBox++)
            {
                TransferFunction2D.TF2DBox box = tf2d.boxes[iBox];
                Rect boxRect = new Rect(histRect.x + box.rect.x * histRect.width, histRect.y + (1.0f - box.rect.height - box.rect.y) * histRect.height, box.rect.width * histRect.width, box.rect.height * histRect.height);
                if (Event.current.type == EventType.MouseDown && Event.current.button == 0 && boxRect.Contains(new Vector2(Event.current.mousePosition.x, Event.current.mousePosition.y)))
                {
                    selectedBoxIndex = iBox;
                }
            }

            float startX = histRect.x;
            float startY = histRect.y + histRect.height + 10;

            // Show GUI for editing selected rectangle
            if (selectedBoxIndex != -1)
            {
                EditorGUI.BeginChangeCheck();
                TransferFunction2D.TF2DBox box = tf2d.boxes[selectedBoxIndex];
                float oldX = box.rect.x;
                float oldY = box.rect.y;
                box.rect.x      = EditorGUI.Slider(new Rect(startX, startY, 200.0f, 20.0f), "x", box.rect.x, 0.0f, 0.99f);
                box.rect.width  = EditorGUI.Slider(new Rect(startX + 220.0f, startY, 200.0f, 20.0f), "width", oldX + box.rect.width, box.rect.x + 0.01f, 1.0f) - box.rect.x;
                box.rect.y      = EditorGUI.Slider(new Rect(startX, startY + 50, 200.0f, 20.0f), "y", box.rect.y, 0.0f, 1.0f);
                box.rect.height = EditorGUI.Slider(new Rect(startX + 220.0f, startY + 50, 200.0f, 20.0f), "height", oldY + box.rect.height, box.rect.y + 0.01f, 1.0f) - box.rect.y;
                box.colour      = EditorGUI.ColorField(new Rect(startX + 450.0f, startY + 10, 100.0f, 20.0f), box.colour);
                box.minAlpha    = EditorGUI.Slider(new Rect(startX + 450.0f, startY + 30, 200.0f, 20.0f), "min alpha", box.minAlpha, 0.0f, 1.0f);
                box.alpha       = EditorGUI.Slider(new Rect(startX + 450.0f, startY + 60, 200.0f, 20.0f), "max alpha", box.alpha, 0.0f, 1.0f);

                tf2d.boxes[selectedBoxIndex] = box;
                needsRegenTexture           |= EditorGUI.EndChangeCheck();
            }
            else
            {
                EditorGUI.LabelField(new Rect(startX, startY, this.position.width - startX, 50.0f), "Select a rectangle in the above view, or add a new one.");
            }

            // Add new rectangle
            if (GUI.Button(new Rect(startX, startY + 100, 110.0f, 30.0f), "Add rectangle"))
            {
                tf2d.AddBox(0.1f, 0.1f, 0.8f, 0.8f, Color.white, 0.5f);
                needsRegenTexture = true;
            }
            // Remove selected shape
            if (selectedBoxIndex != -1)
            {
                if (GUI.Button(new Rect(startX, startY + 140, 110.0f, 30.0f), "Remove selected shape"))
                {
                    tf2d.boxes.RemoveAt(selectedBoxIndex);
                    needsRegenTexture = true;
                }
            }

            if (GUI.Button(new Rect(startX, startY + 180, 110.0f, 30.0f), "Save"))
            {
                string filepath = EditorUtility.SaveFilePanel("Save transfer function", "", "default.tf2d", "tf2d");
                if (filepath != "")
                {
                    TransferFunctionDatabase.SaveTransferFunction2D(tf2d, filepath);
                }
            }
            if (GUI.Button(new Rect(startX, startY + 220, 110.0f, 30.0f), "Load"))
            {
                string filepath = EditorUtility.OpenFilePanel("Save transfer function", "", "tf2d");
                if (filepath != "")
                {
                    TransferFunction2D newTF = TransferFunctionDatabase.LoadTransferFunction2D(filepath);
                    if (newTF != null)
                    {
                        volRendObject.transferFunction2D = tf2d = newTF;
                        needsRegenTexture = true;
                    }
                }
            }

            // TODO: regenerate on add/remove/modify (and do it async)
            if (needsRegenTexture)
            {
                tf2d.GenerateTexture();
                needsRegenTexture = false;
            }

            volRendObject.SetTransferFunctionMode(TFRenderMode.TF2D);

            return;
        }
Esempio n. 5
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        private void OnGUI()
        {
            // Update selected object
            if (volRendObject == null)
            {
                volRendObject = SelectionHelper.GetSelectedVolumeObject();
            }

            if (volRendObject == null)
            {
                return;
            }
            tf = volRendObject.transferFunction;

            Event currentEvent = new Event(Event.current);

            Color oldColour = GUI.color; // Used for setting GUI.color when drawing UI elements

            float contentWidth  = Mathf.Min(this.position.width, (this.position.height - 100.0f) * 2.0f);
            float contentHeight = contentWidth * 0.5f;

            // Interaction area (slightly larger than the histogram rect)
            Rect interactRect = new Rect(0.0f, 0.0f, contentWidth, contentHeight);
            // Histogram rect (histogram view and alpha control points)
            Rect histRect = new Rect(interactRect.x + 20.0f, interactRect.y + 20.0f, interactRect.width - 40.0f, interactRect.height - 40.0f);
            // Colour palette rect (colour control points)
            Rect paletteRect = new Rect(histRect.x, histRect.y + histRect.height + 20, histRect.width, 20.0f);

            // TODO: Don't do this every frame
            tf.GenerateTexture();

            // Create histogram texture
            if (histTex == null)
            {
                if (SystemInfo.supportsComputeShaders)
                {
                    histTex = HistogramTextureGenerator.GenerateHistogramTextureOnGPU(volRendObject.dataset);
                }
                else
                {
                    histTex = HistogramTextureGenerator.GenerateHistogramTexture(volRendObject.dataset);
                }
            }

            // Draw histogram
            tfGUIMat.SetTexture("_TFTex", tf.GetTexture());
            tfGUIMat.SetTexture("_HistTex", histTex);
            Graphics.DrawTexture(histRect, tf.GetTexture(), tfGUIMat);

            // Draw colour palette
            Texture2D tfTexture = tf.GetTexture();

            tfPaletteGUIMat.SetTexture("_TFTex", tf.GetTexture());
            Graphics.DrawTexture(new Rect(paletteRect.x, paletteRect.y, paletteRect.width, paletteRect.height), tfTexture, tfPaletteGUIMat);

            // Release selected colour/alpha points if mouse leaves window
            if (movingAlphaPointIndex != -1 && !interactRect.Contains(currentEvent.mousePosition))
            {
                movingAlphaPointIndex = -1;
            }
            if (movingColPointIndex != -1 && !(currentEvent.mousePosition.x >= paletteRect.x && currentEvent.mousePosition.x <= paletteRect.x + paletteRect.width))
            {
                movingColPointIndex = -1;
            }

            // Mouse down => Move or remove selected colour control point
            if (currentEvent.type == EventType.MouseDown && paletteRect.Contains(currentEvent.mousePosition))
            {
                float mousePos   = (currentEvent.mousePosition.x - paletteRect.x) / paletteRect.width;
                int   pointIndex = PickColourControlPoint(mousePos);
                if (pointIndex != -1)
                {
                    // Add control point
                    if (currentEvent.button == 0 && !currentEvent.control)
                    {
                        movingColPointIndex = selectedColPointIndex = pointIndex;
                    }
                    // Remove control point
                    else if (currentEvent.button == 1 && currentEvent.control)
                    {
                        tf.colourControlPoints.RemoveAt(pointIndex);
                        currentEvent.type   = EventType.Ignore;
                        movingColPointIndex = selectedColPointIndex = -1;
                    }
                }
            }
            else if (currentEvent.type == EventType.MouseUp)
            {
                movingColPointIndex = -1;
            }

            // Mouse down => Move or remove selected alpha control point
            if (currentEvent.type == EventType.MouseDown)
            {
                Vector2 mousePos   = new Vector2((currentEvent.mousePosition.x - histRect.x) / histRect.width, 1.0f - (currentEvent.mousePosition.y - histRect.y) / histRect.height);
                int     pointIndex = PickAlphaControlPoint(mousePos);
                if (pointIndex != -1)
                {
                    // Add control point
                    if (currentEvent.button == 0 && !currentEvent.control)
                    {
                        movingAlphaPointIndex = pointIndex;
                    }
                    // Remove control point
                    else if (currentEvent.button == 1 && currentEvent.control)
                    {
                        tf.alphaControlPoints.RemoveAt(pointIndex);
                        currentEvent.type     = EventType.Ignore;
                        selectedColPointIndex = -1;
                    }
                }
            }

            // Move selected alpha control point
            if (movingAlphaPointIndex != -1)
            {
                TFAlphaControlPoint alphaPoint = tf.alphaControlPoints[movingAlphaPointIndex];
                alphaPoint.dataValue  = Mathf.Clamp((currentEvent.mousePosition.x - histRect.x) / histRect.width, 0.0f, 1.0f);
                alphaPoint.alphaValue = Mathf.Clamp(1.0f - (currentEvent.mousePosition.y - histRect.y) / histRect.height, 0.0f, 1.0f);
                tf.alphaControlPoints[movingAlphaPointIndex] = alphaPoint;
            }

            // Move selected colour control point
            if (movingColPointIndex != -1)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[movingColPointIndex];
                colPoint.dataValue = Mathf.Clamp((currentEvent.mousePosition.x - paletteRect.x) / paletteRect.width, 0.0f, 1.0f);
                tf.colourControlPoints[movingColPointIndex] = colPoint;
            }

            // Draw colour control points
            for (int iCol = 0; iCol < tf.colourControlPoints.Count; iCol++)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[iCol];
                Rect ctrlBox = new Rect(histRect.x + histRect.width * colPoint.dataValue, histRect.y + histRect.height + 20, 10, 20);
                GUI.color             = Color.red;
                GUI.skin.box.fontSize = 6;
                GUI.Box(ctrlBox, "*");
            }

            // Draw alpha control points
            for (int iAlpha = 0; iAlpha < tf.alphaControlPoints.Count; iAlpha++)
            {
                const int           pointSize  = 10;
                TFAlphaControlPoint alphaPoint = tf.alphaControlPoints[iAlpha];
                Rect ctrlBox = new Rect(histRect.x + histRect.width * alphaPoint.dataValue - pointSize / 2, histRect.y + (1.0f - alphaPoint.alphaValue) * histRect.height - pointSize / 2, pointSize, pointSize);
                GUI.color             = Color.red;
                GUI.skin.box.fontSize = 6;
                GUI.Box(ctrlBox, "*");
                GUI.color = oldColour;
            }

            if (currentEvent.type == EventType.MouseUp)
            {
                movingColPointIndex   = -1;
                movingAlphaPointIndex = -1;
            }

            // Add points
            if (currentEvent.type == EventType.MouseDown && currentEvent.button == 1)
            {
                if (histRect.Contains(new Vector2(currentEvent.mousePosition.x, currentEvent.mousePosition.y)))
                {
                    tf.alphaControlPoints.Add(new TFAlphaControlPoint(Mathf.Clamp((currentEvent.mousePosition.x - histRect.x) / histRect.width, 0.0f, 1.0f), Mathf.Clamp(1.0f - (currentEvent.mousePosition.y - histRect.y) / histRect.height, 0.0f, 1.0f)));
                }
                else
                {
                    tf.colourControlPoints.Add(new TFColourControlPoint(Mathf.Clamp((currentEvent.mousePosition.x - histRect.x) / histRect.width, 0.0f, 1.0f), Random.ColorHSV()));
                }
                selectedColPointIndex = -1;
            }

            // Save TF
            if (GUI.Button(new Rect(histRect.x, histRect.y + histRect.height + 50.0f, 70.0f, 30.0f), "Save"))
            {
                string filepath = EditorUtility.SaveFilePanel("Save transfer function", "", "default.tf", "tf");
                if (filepath != "")
                {
                    TransferFunctionDatabase.SaveTransferFunction(tf, filepath);
                }
            }

            // Load TF
            if (GUI.Button(new Rect(histRect.x + 75.0f, histRect.y + histRect.height + 50.0f, 70.0f, 30.0f), "Load"))
            {
                string filepath = EditorUtility.OpenFilePanel("Save transfer function", "", "tf");
                if (filepath != "")
                {
                    TransferFunction newTF = TransferFunctionDatabase.LoadTransferFunction(filepath);
                    if (newTF != null)
                    {
                        volRendObject.transferFunction = tf = newTF;
                    }
                }
            }
            // Clear TF
            if (GUI.Button(new Rect(histRect.x + 150.0f, histRect.y + histRect.height + 50.0f, 70.0f, 30.0f), "Clear"))
            {
                tf = volRendObject.transferFunction = new TransferFunction();
                tf.alphaControlPoints.Add(new TFAlphaControlPoint(0.2f, 0.0f));
                tf.alphaControlPoints.Add(new TFAlphaControlPoint(0.8f, 1.0f));
                tf.colourControlPoints.Add(new TFColourControlPoint(0.5f, new Color(0.469f, 0.354f, 0.223f, 1.0f)));
                selectedColPointIndex = -1;
            }

            // Colour picker
            if (selectedColPointIndex != -1)
            {
                TFColourControlPoint colPoint = tf.colourControlPoints[selectedColPointIndex];
                colPoint.colourValue = EditorGUI.ColorField(new Rect(histRect.x + 225, histRect.y + histRect.height + 50, 100.0f, 40.0f), colPoint.colourValue);
                tf.colourControlPoints[selectedColPointIndex] = colPoint;
            }

            GUI.skin.label.wordWrap = false;
            GUI.Label(new Rect(histRect.x, histRect.y + histRect.height + 85.0f, 720.0f, 30.0f), "Left click to select and move a control point. Right click to add a control point, and ctrl + right click to delete.");

            GUI.color = oldColour;
        }