public void OnDestroy() { StaticBatching batching = StaticBatching.GetInstanceOnDestroy(); if (!Essentials.UnityIsNull(batching)) { batching.DestroyVisualRepresentations(this); } }
public void OnDestroy() { StaticBatching batching = StaticBatching.GetInstanceOnDestroy(); if (!Essentials.UnityIsNull(batching)) { batching.DestroyVisualRepresentations(this); } }