Esempio n. 1
0
 //-----------------------------------------------------
 void OnTriggerEnter(Collider coll)
 {
     print("CollisionTracker hit by something tagged: " + coll.tag);
     if (coll.CompareTag("player"))
     {
         control.SetRunningSpeed_SLOW();
         startTime = true;
         GetComponent <AudioSource>().Play();
         //Debug.Log (gameObject.name +" was triggered by[Small wall hit]" + coll.gameObject.name);
     }
     if (coll.CompareTag("player2"))
     {
         control2.SetRunningSpeed_SLOW();
         startTime2 = true;
         GetComponent <AudioSource>().Play();
         //Debug.Log (gameObject.name +" was triggered by[Small wall hit]" + coll.gameObject.name);
     }
 }