Esempio n. 1
0
        public FormLoadedByTypeDefinition(UnityParser uParser, string parserVar)
        {
            try
            {
                InitializeComponent();

                this.ShowHint = DockState.Document;
                LoadedByTypeDefinition parser = (LoadedByTypeDefinition)Gui.Scripting.Variables[parserVar];
                this.Text        = AssetCabinet.ToString(parser);
                this.ToolTipText = uParser.FilePath + @"\" + this.Text;

                EditorVar = Gui.Scripting.GetNextVariable("loadedByTypeDefinitionEditor");
                Editor    = (LoadedByTypeDefinitionEditor)Gui.Scripting.RunScript(EditorVar + " = LoadedByTypeDefinitionEditor(parser=" + parserVar + ")");
                toolTip1.SetToolTip(buttonRevert, DateTime.Now.ToString());

                Gui.Docking.ShowDockContent(this, Gui.Docking.DockEditors, ContentCategory.Others);

                float treeViewFontSize = (float)Gui.Config["TreeViewFontSize"];
                if (treeViewFontSize > 0)
                {
                    treeViewMembers.Font = new Font(treeViewMembers.Font.Name, treeViewFontSize);
                }

                LoadContents();
            }
            catch (Exception e)
            {
                Utility.ReportException(e);
            }
        }
        public LoadedByTypeDefinitionEditor(LoadedByTypeDefinition parser)
        {
            Parser = parser;

            using (Stream stream = new MemoryStream())
            {
                Parser.WriteTo(stream);

                backupLoadedByTypeDefinition = new LoadedByTypeDefinition(Parser.file, Parser.classID1, Parser.classID2);
                stream.Position = 0;
                backupLoadedByTypeDefinition.LoadFrom(stream);
                backupLoadedByTypeDefinition.file.Components.Remove(backupLoadedByTypeDefinition);
            }
        }
Esempio n. 3
0
        public LoadedByTypeDefinition Clone(AssetCabinet file)
        {
            if (file.Parser.ExtendedSignature == null)
            {
                return(null);
            }
            AssetCabinet.TypeDefinition srcDef;
            if (this.file.VersionNumber < AssetCabinet.VERSION_5_5_0 || classID2 != UnityClassID.MonoBehaviour)
            {
                srcDef = this.file.Types.Find
                         (
                    delegate(AssetCabinet.TypeDefinition def)
                {
                    return(def.typeId == (int)this.classID1);
                }
                         );
            }
            else
            {
                srcDef = this.file.Types[(int)this.classID1];
            }
            bool found = false;

            AssetCabinet.TypeDefinition destDef = null;
            for (int i = 0; i < file.Types.Count; i++)
            {
                if (AssetCabinet.CompareTypes(srcDef, file.Types[i]))
                {
                    destDef = file.Types[i];
                    found   = true;
                    break;
                }
            }
            if (!found)
            {
                destDef = srcDef.Clone(file.VersionNumber);
                file.Types.Add(destDef);
            }

            LoadedByTypeDefinition dest = new LoadedByTypeDefinition(file, classID1, classID2);

            dest.parser = new TypeParser(file, destDef);
            AssetCabinet.IncompleteClones.Add(new Tuple <Component, Component>(this, dest));
            return(dest);
        }
Esempio n. 4
0
        private void LoadMembers(int changedLine, int numNodes)
        {
            HashSet <int> updates = new HashSet <int>();

            if (changedLine >= 0)
            {
                HashSet <int> changes = GetChanges(treeViewMembers.Nodes);
                foreach (int change in changes)
                {
                    int update = change >= changedLine + numNodes ? change + numNodes : change;
                    updates.Add(update);
                }
            }

            SuspendLayout();
            treeViewMembers.Nodes.Clear();
            line = 0;
            LoadedByTypeDefinition parser = Editor.Parser;
            int startMember = parser.m_GameObject != null ? 1 : 0;

            for (int i = startMember; i < parser.parser.type.Members.Count; i++)
            {
                CreateMember(ref line, parser.parser.type.Members[i], -1, treeViewMembers.Nodes);
            }
            if (updates.Count > 0)
            {
                UpdateNodes(treeViewMembers.Nodes, updates);
            }
            if (line < 25)
            {
                treeViewMembers.ExpandAll();
            }
            ResumeLayout();

            ReselectEditedNode();
        }
Esempio n. 5
0
        public void CopyTo(LoadedByTypeDefinition dest)
        {
            UPPtr.AnimatorRoot = null;
            PPtr <GameObject> gameObjPtr = dest.m_GameObject;

            if (gameObjPtr != null)
            {
                GameObject gameObj = (GameObject)gameObjPtr.asset;
                if (gameObj != null)
                {
                    Transform trans = gameObj.FindLinkedComponent(typeof(Transform));
                    while (trans.Parent != null)
                    {
                        trans = trans.Parent;
                    }
                    UPPtr.AnimatorRoot = trans;
                }
                parser.type.CopyToRootClass(dest.parser.type);
            }
            else
            {
                parser.type.CopyTo(dest.parser.type);
            }
        }
Esempio n. 6
0
        private void LoadContents()
        {
            LoadedByTypeDefinition parser = Editor.Parser;

            LoadMembers(-1, 0);
        }
Esempio n. 7
0
        public override void CopyTo(UType dest)
        {
            Component asset = null;

            if (Value.asset != null)
            {
                string name = AssetCabinet.ToString(Value.asset);
                asset = ((UPPtr)dest).file.Bundle.FindComponent(name, Value.asset.classID());
                if (asset == null)
                {
                    switch (Value.asset.classID())
                    {
                    case UnityClassID.GameObject:
                        if (((UPPtr)dest).Value == null)
                        {
                            GameObject gObj = (GameObject)Value.asset;
                            if (gObj != null)
                            {
                                Transform trans = gObj.FindLinkedComponent(typeof(Transform));
                                trans = AnimatorRoot != null?Operations.FindFrame(trans.GetTransformPath(), AnimatorRoot) : null;

                                if (trans != null)
                                {
                                    asset = trans.m_GameObject.instance;
                                    break;
                                }
                            }
                            Report.ReportLog("Warning! Losing PPtr<" + Value.asset.classID() + "> " + Name + " to " + name);
                            break;
                        }
                        return;

                    case UnityClassID.Light:
                        GameObject gameObj = ((Light)Value.asset).m_GameObject.instance;
                        if (gameObj != null)
                        {
                            Transform trans = gameObj.FindLinkedComponent(typeof(Transform));
                            trans = AnimatorRoot != null?Operations.FindFrame(trans.GetTransformPath(), AnimatorRoot) : null;

                            if (trans != null)
                            {
                                asset = trans.m_GameObject.instance.FindLinkedComponent(UnityClassID.Light);
                            }
                            else
                            {
                                foreach (Component a in ((UPPtr)dest).file.Components)
                                {
                                    if (a.classID() == UnityClassID.Light)
                                    {
                                        string n = a is NotLoaded ? ((NotLoaded)a).Name : AssetCabinet.ToString(a);
                                        if (n == name)
                                        {
                                            asset = a;
                                            Report.ReportLog("Warning! Unsharp search for PPtr<" + Value.asset.classID() + "> " + Name + " to " + name + " found PathID=" + a.pathID);
                                            break;
                                        }
                                    }
                                }
                                if (asset == null)
                                {
                                    Report.ReportLog("Warning! Losing PPtr<" + Value.asset.classID() + "> " + Name + " to " + name);
                                }
                            }
                        }
                        break;

                    case UnityClassID.MonoBehaviour:
                        gameObj = ((MonoBehaviour)Value.asset).m_GameObject.instance;
                        if (gameObj != null)
                        {
                            Transform trans = gameObj.FindLinkedComponent(typeof(Transform));
                            trans = AnimatorRoot != null?Operations.FindFrame(trans.GetTransformPath(), AnimatorRoot) : null;

                            if (trans != null)
                            {
                                AssetCabinet.TypeDefinition srcDef =
                                    this.file.VersionNumber < AssetCabinet.VERSION_5_5_0
                                                                        ? this.file.Types.Find
                                    (
                                        delegate(AssetCabinet.TypeDefinition def)
                                {
                                    return(def.typeId == (int)((MonoBehaviour)Value.asset).classID1);
                                }
                                    )
                                                                        : this.file.Types[(int)((MonoBehaviour)Value.asset).classID1];
                                bool found       = false;
                                var  m_Component = trans.m_GameObject.instance.m_Component;
                                for (int i = 0; i < m_Component.Count; i++)
                                {
                                    if (m_Component[i].Value.asset != null && m_Component[i].Value.asset.classID() == UnityClassID.MonoBehaviour)
                                    {
                                        AssetCabinet.TypeDefinition destDef =
                                            ((UPPtr)dest).file.VersionNumber < AssetCabinet.VERSION_5_5_0
                                                                                        ? ((UPPtr)dest).file.Types.Find
                                            (
                                                delegate(AssetCabinet.TypeDefinition def)
                                        {
                                            return(def.typeId == (int)((MonoBehaviour)m_Component[i].Value.asset).classID1);
                                        }
                                            )
                                                                                        : ((UPPtr)dest).file.Types[(int)((MonoBehaviour)m_Component[i].Value.asset).classID1];
                                        if (AssetCabinet.CompareTypes(destDef, srcDef))
                                        {
                                            asset = m_Component[i].Value.asset;
                                            found = true;
                                            break;
                                        }
                                    }
                                }
                                if (!found)
                                {
                                    asset = ((MonoBehaviour)Value.asset).Clone(((UPPtr)dest).file);
                                    trans.m_GameObject.instance.AddLinkedComponent((LinkedByGameObject)asset);
                                }
                            }
                            else
                            {
                                Report.ReportLog("Error! Reference to " + Value.asset.classID() + " " + name + " lost. Member " + Name);
                            }
                        }
                        else
                        {
                            asset = ((MonoBehaviour)Value.asset).Clone(((UPPtr)dest).file);
                        }
                        break;

                    case UnityClassID.MonoScript:
                        asset = ((MonoScript)Value.asset).Clone(((UPPtr)dest).file);
                        break;

                    case UnityClassID.Sprite:
                        asset = ((Sprite)Value.asset).Clone(((UPPtr)dest).file);
                        break;

                    case UnityClassID.Transform:
                        asset = AnimatorRoot != null?Operations.FindFrame(((Transform)Value.asset).GetTransformPath(), AnimatorRoot) : null;

                        if (asset == null)
                        {
                            Report.ReportLog("Warning! Reference to " + UnityClassID.Transform + " " + name + " lost. Member " + Name);
                        }
                        break;

                    case UnityClassID.Material:
                        asset = ((Material)Value.asset).Clone(((UPPtr)dest).file);
                        break;

                    case UnityClassID.MeshRenderer:
                    case UnityClassID.SkinnedMeshRenderer:
                        asset = AnimatorRoot != null?Operations.FindMesh(AnimatorRoot, name) : null;

                        if (asset == null)
                        {
                            Report.ReportLog("Warning! Reference to " + Value.asset.classID() + " " + name + " lost. Member " + Name);
                        }
                        break;

                    case UnityClassID.Texture2D:
                        asset = ((Texture2D)Value.asset).Clone(((UPPtr)dest).file);
                        break;

                    case UnityClassID.Cubemap:
                        asset = ((Cubemap)Value.asset).Clone(((UPPtr)dest).file);
                        break;

                    default:
                        if (Value.asset is LoadedByTypeDefinition)
                        {
                            LoadedByTypeDefinition loadedByTypeDef = (LoadedByTypeDefinition)Value.asset;
                            PPtr <GameObject>      gameObjPtr      = loadedByTypeDef.m_GameObject;
                            if (gameObjPtr == null)
                            {
                                AssetCabinet file = ((UPPtr)dest).file;
                                foreach (Component a in file.Components)
                                {
                                    if (a.classID() == loadedByTypeDef.classID() &&
                                        (a is NotLoaded ? ((NotLoaded)a).Name : AssetCabinet.ToString(a)) == loadedByTypeDef.m_Name)
                                    {
                                        asset = a;

                                        file = null;
                                        break;
                                    }
                                }
                                if (file != null)
                                {
                                    asset = loadedByTypeDef.Clone(file);
                                }
                            }
                            else
                            {
                                Transform srcTrans  = gameObjPtr.instance.FindLinkedComponent(typeof(Transform));
                                Transform destTrans = AnimatorRoot != null?Operations.FindFrame(srcTrans.GetTransformPath(), AnimatorRoot) : null;

                                if (destTrans != null)
                                {
                                    asset = destTrans.m_GameObject.instance.FindLinkedComponent(loadedByTypeDef.classID());
                                }
                                else
                                {
                                    foreach (Component a in ((UPPtr)dest).file.Components)
                                    {
                                        if (a.classID() == Value.asset.classID())
                                        {
                                            string n = a is NotLoaded ? ((NotLoaded)a).Name : AssetCabinet.ToString(a);
                                            if (n == name)
                                            {
                                                asset = a;
                                                Report.ReportLog("Warning! Unsharp search for PPtr<" + Value.asset.classID() + "> " + Name + " to " + name + " found PathID=" + a.pathID);
                                                break;
                                            }
                                        }
                                    }
                                    if (asset == null)
                                    {
                                        Report.ReportLog("Warning! Losing PPtr<" + Value.asset.classID() + "> " + Name + " to " + name);
                                    }
                                }
                            }
                        }
                        else
                        {
                            Report.ReportLog("Warning! Reference to " + Value.asset.classID() + " " + name + " unhandled. Member " + Name);
                        }
                        break;
                    }
                }
            }
            ((UPPtr)dest).Value = new PPtr <Object>(asset);
        }