Esempio n. 1
0
    private void BuildResults(UnityGoogleDrive.Data.FileList fileList)
    {
        results = new Dictionary <string, string>();

        foreach (var file in fileList.Files)
        {
            var fileInfo = string.Format("Name: {0} Size: {1:0.00}MB Created: {2:dd.MM.yyyy}",
                                         file.Name,
                                         file.Size * .000001f,
                                         file.CreatedTime);
            results.Add(file.Id, fileInfo);
        }
    }
Esempio n. 2
0
    void GetResults(UnityGoogleDrive.Data.FileList fileList)
    {
        byte[] content = File.ReadAllBytes(getPath());
        UnityGoogleDrive.Data.File file = new UnityGoogleDrive.Data.File()
        {
            Name = Path.GetFileName(getPath()), Content = content
        };

        if (fileList.Files.Count >= 1)
        {
            for (int i = 0; i < fileList.Files.Count; i++)
            {
                if (fileList.Files[i].Name == fileName)
                {
                    GoogleDriveFiles.Update(fileList.Files[i].Id, file).Send();
                }
            }
        }
        else
        {
            GoogleDriveFiles.Create(file).Send();
        }
        //   Debug.Log("done");
    }