Esempio n. 1
0
 static int GetLocalResourceVersion(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         UnityGameFramework.Runtime.ResourceComponent obj = (UnityGameFramework.Runtime.ResourceComponent)ToLua.CheckObject(L, 1, typeof(UnityGameFramework.Runtime.ResourceComponent));
         string arg0 = ToLua.CheckString(L, 2);
         byte[] arg1 = ToLua.CheckByteBuffer(L, 3);
         string arg2 = ToLua.CheckString(L, 4);
         int    o    = obj.GetLocalResourceVersion(arg0, arg1, arg2);
         LuaDLL.lua_pushinteger(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }