private void OnLoadDictionarySuccess(object sender, GameFramework.Localization.LoadDictionarySuccessEventArgs e)
 {
     m_EventComponent.Fire(this, LoadDictionarySuccessEventArgs.Create(e));
 }
Esempio n. 2
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 private void OnReadDataSuccess(object sender, ReadDataSuccessEventArgs e)
 {
     m_EventComponent.Fire(this, LoadDictionarySuccessEventArgs.Create(e));
 }