private void OnPlaySoundSuccess(object sender, GameFramework.Sound.PlaySoundSuccessEventArgs e) { PlaySoundInfo playSoundInfo = (PlaySoundInfo)e.UserData; if (playSoundInfo != null) { SoundAgentHelperBase soundAgentHelper = (SoundAgentHelperBase)e.SoundAgent.Helper; if (playSoundInfo.BindingEntity != null) { soundAgentHelper.SetBindingEntity(playSoundInfo.BindingEntity); } else { soundAgentHelper.SetWorldPosition(playSoundInfo.WorldPosition); } } m_EventComponent.Raise(this, PlaySoundSuccessEventArgs.Create(e)); }
private void SetActiveScene(Scene activeScene) { Scene lastActiveScene = SceneManager.GetActiveScene(); if (lastActiveScene != activeScene) { SceneManager.SetActiveScene(activeScene); m_EventComponent.Raise(this, ActiveSceneChangedEventArgs.Create(lastActiveScene, activeScene)); } RefreshMainCamera(); }
private void OnDownloadStart(object sender, GameFramework.Download.DownloadStartEventArgs e) { m_EventComponent.Raise(this, DownloadStartEventArgs.Create(e)); }
private void OnOpenUIFormSuccess(object sender, GameFramework.UI.OpenUIFormSuccessEventArgs e) { m_EventComponent.Raise(this, OpenUIFormSuccessEventArgs.Create(e)); }
private void OnReadDataSuccess(object sender, ReadDataSuccessEventArgs e) { m_EventComponent.Raise(this, LoadDataTableSuccessEventArgs.Create(e)); }
private void OnShowEntitySuccess(object sender, GameFramework.Entity.ShowEntitySuccessEventArgs e) { m_EventComponent.Raise(this, ShowEntitySuccessEventArgs.Create(e)); }
private void OnNetworkConnected(object sender, GameFramework.Network.NetworkConnectedEventArgs e) { m_EventComponent.Raise(this, NetworkConnectedEventArgs.Create(e)); }
private void OnWebRequestStart(object sender, GameFramework.WebRequest.WebRequestStartEventArgs e) { m_EventComponent.Raise(this, WebRequestStartEventArgs.Create(e)); }
private void OnResourceApplySuccess(object sender, GameFramework.Resource.ResourceApplySuccessEventArgs e) { m_EventComponent.Raise(this, ResourceApplySuccessEventArgs.Create(e)); }