Esempio n. 1
0
        IEnumerator UF_CoGameReboot()
        {
            Debugger.UF_Log("GameMain Reboot Begain");
            yield return(null);

            FrameHandle.UF_OnReset();
            yield return(null);

            CEntitySystem.UF_GetInstance().UF_ClearAll();
            yield return(null);

            AssetSystem.UF_GetInstance().UF_ClearAll(true);
            Debugger.UF_Log("GameMain Reboot Over");
            yield return(null);

            System.GC.Collect();
            yield return(null);

            UF_GameStart();
        }