Esempio n. 1
0
        public static void UpdateSceneGameObjectOnLoad()
        {
            int countScene = SceneManager.sceneCount;

            for (int i = 0; i < countScene; i++)
            {
                Scene scene = SceneManager.GetSceneAt(i);
                _sceneLoaded.AddIfNotContain(scene);
            }
            PeekSerializeObject.DeleteBookMarkedGameObjectOfLostScene();
        }
Esempio n. 2
0
 public static void DeleteBookMarkedGameObjectLinkedToScene()
 {
     PeekSerializeObject.DeleteBookMarkedGameObjectOfLostScene();
 }