static public int constructor(IntPtr l) { UnityEngine.Profiler o; o = new UnityEngine.Profiler(); pushObject(l, o); return(1); }
static public int constructor(IntPtr l) { try { UnityEngine.Profiler o; o=new UnityEngine.Profiler(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static public int constructor(IntPtr l) { try { UnityEngine.Profiler o; o = new UnityEngine.Profiler(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
public static int constructor(IntPtr l) { try { UnityEngine.Profiler o; o=new UnityEngine.Profiler(); pushValue(l,o); return 1; } catch(Exception e) { LuaDLL.luaL_error(l, e.ToString()); return 0; } }
static public int constructor(IntPtr l) { LuaDLL.lua_remove(l, 1); UnityEngine.Profiler o; if (matchType(l, 1)) { o = new UnityEngine.Profiler(); pushObject(l, o); return(1); } LuaDLL.luaL_error(l, "New object failed."); return(0); }
static public int constructor(IntPtr l) { try { UnityEngine.Profiler o; o = new UnityEngine.Profiler(); pushValue(l, o); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static int _CreateUnityEngine_Profiler(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { UnityEngine.Profiler obj = new UnityEngine.Profiler(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Profiler.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }