Esempio n. 1
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 void IPlayerEditorConnectionNative.SendMessage(Guid messageId, byte[] data, int playerId)
 {
     if (messageId == Guid.Empty)
     {
         throw new ArgumentException("messageId must not be empty");
     }
     PlayerConnectionInternal.SendMessage(messageId.ToString("N"), data, playerId);
 }
Esempio n. 2
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        bool IPlayerEditorConnectionNative.TrySendMessage(Guid messageId, byte[] data, int playerId)
        {
            bool flag = messageId == Guid.Empty;

            if (flag)
            {
                throw new ArgumentException("messageId must not be empty");
            }
            return(PlayerConnectionInternal.TrySendMessage(messageId.ToString("N"), data, playerId));
        }
Esempio n. 3
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 void IPlayerEditorConnectionNative.DisconnectAll()
 {
     PlayerConnectionInternal.DisconnectAll();
 }
Esempio n. 4
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 bool IPlayerEditorConnectionNative.IsConnected()
 {
     return(PlayerConnectionInternal.IsConnected());
 }
Esempio n. 5
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 void IPlayerEditorConnectionNative.Initialize()
 {
     PlayerConnectionInternal.Initialize();
 }
Esempio n. 6
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 void IPlayerEditorConnectionNative.UnregisterInternal(Guid messageId)
 {
     PlayerConnectionInternal.UnregisterInternal(messageId.ToString("N"));
 }
Esempio n. 7
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 void IPlayerEditorConnectionNative.Poll()
 {
     PlayerConnectionInternal.PollInternal();
 }