private INTERNAL_CALL_SetVector ( |
||
self | ||
nameID | int | |
val | Vector4 | |
return | void |
public void SetVector(string name, Vector4 val) { ComputeShader.INTERNAL_CALL_SetVector(this, name, ref val); }
public void SetVector(int nameID, Vector4 val) { ComputeShader.INTERNAL_CALL_SetVector(this, nameID, ref val); }