Esempio n. 1
0
 static public int get_sizeDelta(IntPtr l)
 {
     try {
         UnityEngine.UI.FVRichText self = (UnityEngine.UI.FVRichText)checkSelf(l);
         pushValue(l, self.sizeDelta);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 2
0
 static public int ClearLinkCallbacks(IntPtr l)
 {
     try {
         UnityEngine.UI.FVRichText self = (UnityEngine.UI.FVRichText)checkSelf(l);
         self.ClearLinkCallbacks();
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 3
0
 static public int constructor(IntPtr l)
 {
     try {
         UnityEngine.UI.FVRichText o;
         o = new UnityEngine.UI.FVRichText();
         pushValue(l, o);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 4
0
 static public int set_sizeDelta(IntPtr l)
 {
     try {
         UnityEngine.UI.FVRichText self = (UnityEngine.UI.FVRichText)checkSelf(l);
         System.Single             v;
         checkType(l, 2, out v);
         self.sizeDelta = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 5
0
 static public int OnPointerClick(IntPtr l)
 {
     try {
         UnityEngine.UI.FVRichText self = (UnityEngine.UI.FVRichText)checkSelf(l);
         UnityEngine.EventSystems.PointerEventData a1;
         checkType(l, 2, out a1);
         self.OnPointerClick(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 6
0
 static public int ClearLinkCallback(IntPtr l)
 {
     try {
         UnityEngine.UI.FVRichText self = (UnityEngine.UI.FVRichText)checkSelf(l);
         System.String             a1;
         checkType(l, 2, out a1);
         self.ClearLinkCallback(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 7
0
 static public int set_OriginText(IntPtr l)
 {
     try {
         UnityEngine.UI.FVRichText self = (UnityEngine.UI.FVRichText)checkSelf(l);
         string v;
         checkType(l, 2, out v);
         self.OriginText = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 8
0
 static public int set_linkObject(IntPtr l)
 {
     try {
         UnityEngine.UI.FVRichText self = (UnityEngine.UI.FVRichText)checkSelf(l);
         System.Boolean            v;
         checkType(l, 2, out v);
         self.linkObject = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 9
0
 static public int SetLinkCallback(IntPtr l)
 {
     try {
         UnityEngine.UI.FVRichText self = (UnityEngine.UI.FVRichText)checkSelf(l);
         System.String             a1;
         checkType(l, 2, out a1);
         System.Action <System.String> a2;
         LuaDelegation.checkDelegate(l, 3, out a2);
         self.SetLinkCallback(a1, a2);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }