static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)ToLua.CheckObject <UnityEngine.UI.Extensions.UITableView>(L, 1); obj.Init(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetScrollMinDis(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)ToLua.CheckObject <UnityEngine.UI.Extensions.UITableView>(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.SetScrollMinDis(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetCellWithIndex(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)ToLua.CheckObject <UnityEngine.UI.Extensions.UITableView>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.UI.Extensions.UITableViewCell o = obj.GetCellWithIndex(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_Loop(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.Loop = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Loop on a nil value")); } }
static int set_onTableScrolling(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)o; UnityEngine.UI.Extensions.UITableView.OnTableScrolling arg0 = (UnityEngine.UI.Extensions.UITableView.OnTableScrolling)ToLua.CheckDelegate <UnityEngine.UI.Extensions.UITableView.OnTableScrolling>(L, 2); obj.onTableScrolling = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onTableScrolling on a nil value")); } }
static int set_CellCount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.CellCount = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index CellCount on a nil value")); } }
static int get_Loop(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)o; bool ret = obj.Loop; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Loop on a nil value")); } }
static int get_onTableScrolling(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)o; UnityEngine.UI.Extensions.UITableView.OnTableScrolling ret = obj.onTableScrolling; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onTableScrolling on a nil value")); } }
static int get_CellCount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)o; int ret = obj.CellCount; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index CellCount on a nil value")); } }
static int Reload(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)ToLua.CheckObject <UnityEngine.UI.Extensions.UITableView>(L, 1); obj.Reload(); return(0); } else if (count == 2 && TypeChecker.CheckTypes <int>(L, 2)) { UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)ToLua.CheckObject <UnityEngine.UI.Extensions.UITableView>(L, 1); int arg0 = (int)LuaDLL.lua_tonumber(L, 2); obj.Reload(arg0); return(0); } else if (count == 2 && TypeChecker.CheckTypes <bool>(L, 2)) { UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)ToLua.CheckObject <UnityEngine.UI.Extensions.UITableView>(L, 1); bool arg0 = LuaDLL.lua_toboolean(L, 2); obj.Reload(arg0); return(0); } else if (count == 3) { UnityEngine.UI.Extensions.UITableView obj = (UnityEngine.UI.Extensions.UITableView)ToLua.CheckObject <UnityEngine.UI.Extensions.UITableView>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.Reload(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.UI.Extensions.UITableView.Reload")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }