static public int get_spacing(IntPtr l) { try { UnityEngine.UI.Extensions.LetterSpacing self = (UnityEngine.UI.Extensions.LetterSpacing)checkSelf(l); pushValue(l, self.spacing); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int ModifyMesh(IntPtr l) { try { UnityEngine.UI.Extensions.LetterSpacing self = (UnityEngine.UI.Extensions.LetterSpacing)checkSelf(l); UnityEngine.UI.VertexHelper a1; checkType(l, 2, out a1); self.ModifyMesh(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_spacing(IntPtr l) { try { UnityEngine.UI.Extensions.LetterSpacing self = (UnityEngine.UI.Extensions.LetterSpacing)checkSelf(l); float v; checkType(l, 2, out v); self.spacing = v; return(0); } catch (Exception e) { return(error(l, e)); } }