public DiscreteTime(float time)
 {
     this.m_DiscreteTime = DiscreteTime.FloatToDiscreteTime(time);
 }
        public static float SnapToNearestTick(float time)
        {
            long time2 = DiscreteTime.FloatToDiscreteTime(time);

            return(DiscreteTime.ToFloat(time2));
        }