static private AddClient ( |
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client | ||
return | void |
public NetworkClient() { if (LogFilter.logDev) { Debug.Log("Client created version " + Version.Current); } this.m_MsgBuffer = new byte[65535]; this.m_MsgReader = new NetworkReader(this.m_MsgBuffer); NetworkClient.AddClient(this); }
/// <summary> /// <para>Creates a new NetworkClient instance.</para> /// </summary> public NetworkClient() { if (LogFilter.logDev) { Debug.Log((object)("Client created version " + (object)Version.Current)); } this.m_MsgBuffer = new byte[(int)ushort.MaxValue]; this.m_MsgReader = new NetworkReader(this.m_MsgBuffer); NetworkClient.AddClient(this); }
public NetworkClient(NetworkConnection conn) { if (LogFilter.logDev) { Debug.Log("Client created version " + Version.Current); } this.m_MsgBuffer = new byte[65535]; this.m_MsgReader = new NetworkReader(this.m_MsgBuffer); NetworkClient.AddClient(this); NetworkClient.SetActive(true); this.m_Connection = conn; this.m_AsyncConnect = NetworkClient.ConnectState.Connected; conn.SetHandlers(this.m_MessageHandlers); this.RegisterSystemHandlers(false); }