static int _CreateUnityEngine_Networking_DownloadHandlerAssetBundle(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                string arg0 = ToLua.CheckString(L, 1);
                uint   arg1 = (uint)LuaDLL.luaL_checknumber(L, 2);
                UnityEngine.Networking.DownloadHandlerAssetBundle obj = new UnityEngine.Networking.DownloadHandlerAssetBundle(arg0, arg1);
                ToLua.PushSealed(L, obj);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.Hash128, uint>(L, 2))
            {
                string arg0 = ToLua.CheckString(L, 1);
                UnityEngine.Hash128 arg1 = StackTraits <UnityEngine.Hash128> .To(L, 2);

                uint arg2 = (uint)LuaDLL.lua_tonumber(L, 3);
                UnityEngine.Networking.DownloadHandlerAssetBundle obj = new UnityEngine.Networking.DownloadHandlerAssetBundle(arg0, arg1, arg2);
                ToLua.PushSealed(L, obj);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes <uint, uint>(L, 2))
            {
                string arg0 = ToLua.CheckString(L, 1);
                uint   arg1 = (uint)LuaDLL.lua_tonumber(L, 2);
                uint   arg2 = (uint)LuaDLL.lua_tonumber(L, 3);
                UnityEngine.Networking.DownloadHandlerAssetBundle obj = new UnityEngine.Networking.DownloadHandlerAssetBundle(arg0, arg1, arg2);
                ToLua.PushSealed(L, obj);
                return(1);
            }
            else if (count == 4)
            {
                string arg0 = ToLua.CheckString(L, 1);
                string arg1 = ToLua.CheckString(L, 2);
                UnityEngine.Hash128 arg2 = StackTraits <UnityEngine.Hash128> .Check(L, 3);

                uint arg3 = (uint)LuaDLL.luaL_checknumber(L, 4);
                UnityEngine.Networking.DownloadHandlerAssetBundle obj = new UnityEngine.Networking.DownloadHandlerAssetBundle(arg0, arg1, arg2, arg3);
                ToLua.PushSealed(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Networking.DownloadHandlerAssetBundle.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
    static int QPYX__CreateUnityEngine_Networking_DownloadHandlerAssetBundle_YXQP(IntPtr L_YXQP)
    {
        try
        {
            int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP);
            if (QPYX_count_YXQP == 2)
            {
                string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1);
                uint   QPYX_arg1_YXQP = (uint)LuaDLL.luaL_checknumber(L_YXQP, 2);
                UnityEngine.Networking.DownloadHandlerAssetBundle QPYX_obj_YXQP = new UnityEngine.Networking.DownloadHandlerAssetBundle(QPYX_arg0_YXQP, QPYX_arg1_YXQP);
                ToLua.PushSealed(L_YXQP, QPYX_obj_YXQP);
                return(1);
            }
            else if (QPYX_count_YXQP == 3 && TypeChecker.CheckTypes <UnityEngine.Hash128, uint>(L_YXQP, 2))
            {
                string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1);
                UnityEngine.Hash128 QPYX_arg1_YXQP = StackTraits <UnityEngine.Hash128> .To(L_YXQP, 2);

                uint QPYX_arg2_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 3);
                UnityEngine.Networking.DownloadHandlerAssetBundle QPYX_obj_YXQP = new UnityEngine.Networking.DownloadHandlerAssetBundle(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP);
                ToLua.PushSealed(L_YXQP, QPYX_obj_YXQP);
                return(1);
            }
            else if (QPYX_count_YXQP == 3 && TypeChecker.CheckTypes <uint, uint>(L_YXQP, 2))
            {
                string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1);
                uint   QPYX_arg1_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 2);
                uint   QPYX_arg2_YXQP = (uint)LuaDLL.lua_tonumber(L_YXQP, 3);
                UnityEngine.Networking.DownloadHandlerAssetBundle QPYX_obj_YXQP = new UnityEngine.Networking.DownloadHandlerAssetBundle(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP);
                ToLua.PushSealed(L_YXQP, QPYX_obj_YXQP);
                return(1);
            }
            else if (QPYX_count_YXQP == 4)
            {
                string QPYX_arg0_YXQP = ToLua.CheckString(L_YXQP, 1);
                string QPYX_arg1_YXQP = ToLua.CheckString(L_YXQP, 2);
                UnityEngine.Hash128 QPYX_arg2_YXQP = StackTraits <UnityEngine.Hash128> .Check(L_YXQP, 3);

                uint QPYX_arg3_YXQP = (uint)LuaDLL.luaL_checknumber(L_YXQP, 4);
                UnityEngine.Networking.DownloadHandlerAssetBundle QPYX_obj_YXQP = new UnityEngine.Networking.DownloadHandlerAssetBundle(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP, QPYX_arg3_YXQP);
                ToLua.PushSealed(L_YXQP, QPYX_obj_YXQP);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to ctor method: UnityEngine.Networking.DownloadHandlerAssetBundle.New"));
            }
        }
        catch (Exception e_YXQP)                {
            return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
        }
    }
Esempio n. 3
0
        private static IEnumerator RunRequest(string url, WWWForm wwwForm, Action <WebResponse> responseHandler, int timeout, bool isAsset)
        {
#if !LP_UNITY_LEGACY_WWW
            using (var request = CreateWebRequest(url, wwwForm, isAsset))
            {
                request.timeout = timeout;

                yield return(request.SendWebRequest());

                while (!request.isDone)
                {
                    yield return(null);
                }

                if (request.result == UnityNetworkingRequest.Result.ConnectionError ||
                    request.result == UnityNetworkingRequest.Result.ProtocolError)
                {
                    responseHandler(new LeanplumUnityWebResponse(request.responseCode, request.error, null, null));
                }
                else
                {
                    DownloadHandler            download      = request.downloadHandler;
                    DownloadHandlerAssetBundle downloadAsset = download as DownloadHandlerAssetBundle;
                    responseHandler(new LeanplumUnityWebResponse(request.responseCode,
                                                                 request.error,
                                                                 !isAsset ? download.text : null,
                                                                 isAsset ? downloadAsset?.assetBundle : null));
                }
            }
#else
            using (WWW www = CreateWww(url, wwwForm, isAsset))
            {
                float elapsed = 0.0f;
                while (!www.isDone && elapsed < timeout)
                {
                    elapsed += Time.deltaTime;
                    yield return(null);
                }

                if (www.isDone)
                {
                    responseHandler(new UnityWebResponse(200, www.error,
                                                         (String.IsNullOrEmpty(www.error) && !isAsset) ? www.text : null,
                                                         (String.IsNullOrEmpty(www.error) && isAsset) ? www.assetBundle : null));
                }
                else
                {
                    responseHandler(new UnityWebResponse(408, Constants.NETWORK_TIMEOUT_MESSAGE, String.Empty, null));
                }
            }
#endif
        }
    static int get_assetBundle(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Networking.DownloadHandlerAssetBundle obj = (UnityEngine.Networking.DownloadHandlerAssetBundle)o;
            UnityEngine.AssetBundle ret = obj.assetBundle;
            ToLua.PushSealed(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index assetBundle on a nil value"));
        }
    }
Esempio n. 5
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 private static extern IntPtr CreateCached_Injected(DownloadHandlerAssetBundle obj, string url, string name, ref Hash128 hash, uint crc);
Esempio n. 6
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 private void InternalCreateAssetBundleCached(string url, string name, Hash128 hash, uint crc)
 {
     this.m_Ptr = DownloadHandlerAssetBundle.CreateCached(this, url, name, hash, crc);
 }
Esempio n. 7
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 private void InternalCreateAssetBundle(string url, uint crc)
 {
     this.m_Ptr = DownloadHandlerAssetBundle.Create(this, url, crc);
 }
Esempio n. 8
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 private static IntPtr CreateCached(DownloadHandlerAssetBundle obj, string url, string name, Hash128 hash, uint crc)
 {
     return(DownloadHandlerAssetBundle.CreateCached_Injected(obj, url, name, ref hash, crc));
 }
Esempio n. 9
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 private static extern IntPtr Create(DownloadHandlerAssetBundle obj, string url, uint crc);
Esempio n. 10
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 private extern static IntPtr CreateCached(DownloadHandlerAssetBundle obj, string url, string name, Hash128 hash, uint crc);
    static int QPYX_get_assetBundle_YXQP(IntPtr L_YXQP)
    {
        object QPYX_o_YXQP = null;

        try
        {
            QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1);                        UnityEngine.Networking.DownloadHandlerAssetBundle QPYX_obj_YXQP = (UnityEngine.Networking.DownloadHandlerAssetBundle)QPYX_o_YXQP;
            UnityEngine.AssetBundle QPYX_ret_YXQP = QPYX_obj_YXQP.assetBundle;
            ToLua.PushSealed(L_YXQP, QPYX_ret_YXQP);
            return(1);
        }
        catch (Exception QPYX_e_YXQP)            {
            return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index assetBundle on a nil value"));
        }
    }