protected override void FinishSetup(InputDeviceBuilder builder) { acceleration = builder.GetControl <Vector3Control>("acceleration"); base.FinishSetup(builder); }
protected override void FinishSetup(InputDeviceBuilder builder) { gravity = builder.GetControl <Vector3Control>("gravity"); base.FinishSetup(builder); }
protected override void FinishSetup(InputDeviceBuilder builder) { angularVelocity = builder.GetControl <Vector3Control>("angularVelocity"); base.FinishSetup(builder); }