private static float GetInputWeightFromIndexInternal(ref PlayableHandle playable, int index) { return(PlayableHandle.INTERNAL_CALL_GetInputWeightFromIndexInternal(ref playable, index)); }
private static float GetInputWeightFromIndexInternal(ref PlayableHandle playable, int index) { return(PlayableHandle.INTERNAL_CALL_GetInputWeightFromIndexInternal(ref playable, index)); }