GetOutput() private method

private GetOutput ( int outputPort ) : Playable
outputPort int
return Playable
 static public int GetOutput(IntPtr l)
 {
     try {
         UnityEngine.Experimental.Director.Playable self = (UnityEngine.Experimental.Director.Playable)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         var ret = self.GetOutput(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 2
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 internal static Playable GetOutputValidated(Playable playable, int outputPort, System.Type typeofPlayable)
 {
     return(playable.GetOutput(outputPort));
 }
Esempio n. 3
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 internal static Playable GetOutputValidated(Playable playable, int outputPort, Type typeofPlayable)
 {
     return playable.GetOutput(outputPort);
 }
Esempio n. 4
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 internal static Playable GetOutputValidated(Playable playable, int outputPort, Type typeofPlayable) =>
 playable.GetOutput(outputPort);