private static void SetPosition(ref PlayableHandle handle, Vector3 value)
 {
     AnimationOffsetPlayable.INTERNAL_CALL_SetPosition(ref handle, ref value);
 }
 private static void SetPosition(ref AnimationOffsetPlayable that, Vector3 value)
 {
     AnimationOffsetPlayable.INTERNAL_CALL_SetPosition(ref that, ref value);
 }