Esempio n. 1
0
        public TimelineGroupGUI(TreeViewController treeview, TimelineTreeViewGUI treeviewGUI, int id, int depth, TreeViewItem parent, string displayName, TrackAsset trackAsset, bool isRoot) : base(id, depth, parent, displayName, trackAsset, treeview, treeviewGUI)
        {
            this.m_Styles = DirectorStyles.Instance;
            this.m_IsRoot = isRoot;
            string assetPath  = AssetDatabase.GetAssetPath(trackAsset);
            string assetPath2 = AssetDatabase.GetAssetPath(treeviewGUI.TimelineWindow.timeline);

            if (assetPath != assetPath2)
            {
                this.m_IsReferencedTrack = true;
            }
            this.m_GroupDepth = TimelineGroupGUI.CalculateGroupDepth(parent);
        }
Esempio n. 2
0
 private static void AddVisibleTrackRecursive(ref List <TimelineTrackBaseGUI> list, TimelineTrackBaseGUI track)
 {
     if (track != null)
     {
         list.Add(track);
         if (track.isExpanded)
         {
             if (track.get_children() != null)
             {
                 foreach (TreeViewItem current in track.get_children())
                 {
                     TimelineTreeViewGUI.AddVisibleTrackRecursive(ref list, current as TimelineTrackBaseGUI);
                 }
             }
         }
     }
 }
Esempio n. 3
0
 protected TimelineTrackBaseGUI(int id, int depth, TreeViewItem parent, string displayName, TrackAsset trackAsset, TreeViewController tv, TimelineTreeViewGUI tvgui) : base(id, depth, parent, displayName)
 {
     this.m_Drawer                = TrackDrawer.CreateInstance(trackAsset);
     this.m_Drawer.track          = trackAsset;
     this.m_Drawer.sequencerState = tvgui.TimelineWindow.state;
     this.m_Drawer.ConfigureUITrack(this);
     this.isExpanded   = false;
     this.isDropTarget = false;
     this.track        = trackAsset;
     this.< treeView > k__BackingField = tv;
     this.m_TreeViewGUI = tvgui;
     if (TimelineTrackBaseGUI.< > f__mg$cache0 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache0 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.MouseDown += TimelineTrackBaseGUI.< > f__mg$cache0;
     if (TimelineTrackBaseGUI.< > f__mg$cache1 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache1 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.MouseDrag += TimelineTrackBaseGUI.< > f__mg$cache1;
     if (TimelineTrackBaseGUI.< > f__mg$cache2 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache2 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.MouseUp += TimelineTrackBaseGUI.< > f__mg$cache2;
     if (TimelineTrackBaseGUI.< > f__mg$cache3 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache3 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.DoubleClick += TimelineTrackBaseGUI.< > f__mg$cache3;
     if (TimelineTrackBaseGUI.< > f__mg$cache4 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache4 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.KeyDown += TimelineTrackBaseGUI.< > f__mg$cache4;
     if (TimelineTrackBaseGUI.< > f__mg$cache5 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache5 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.KeyUp += TimelineTrackBaseGUI.< > f__mg$cache5;
     if (TimelineTrackBaseGUI.< > f__mg$cache6 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache6 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.DragPerform += TimelineTrackBaseGUI.< > f__mg$cache6;
     if (TimelineTrackBaseGUI.< > f__mg$cache7 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache7 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.DragExited += TimelineTrackBaseGUI.< > f__mg$cache7;
     if (TimelineTrackBaseGUI.< > f__mg$cache8 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache8 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.DragUpdated += TimelineTrackBaseGUI.< > f__mg$cache8;
     if (TimelineTrackBaseGUI.< > f__mg$cache9 == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cache9 = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.MouseWheel += TimelineTrackBaseGUI.< > f__mg$cache9;
     if (TimelineTrackBaseGUI.< > f__mg$cacheA == null)
     {
         TimelineTrackBaseGUI.< > f__mg$cacheA = new TimelineUIEvent(TimelineTrackBaseGUI.NoOp);
     }
     this.ContextClick += TimelineTrackBaseGUI.< > f__mg$cacheA;
 }