public static ClosestPointToArc ( Vector3 center, Vector3 normal, Vector3 from, float angle, float radius ) : Vector3 | ||
center | Vector3 | |
normal | Vector3 | |
from | Vector3 | |
angle | float | |
radius | float | |
return | Vector3 |
Get the point on an arc (in 3D space) which is closest to the current mouse position.
public static ClosestPointToArc ( Vector3 center, Vector3 normal, Vector3 from, float angle, float radius ) : Vector3 | ||
center | Vector3 | |
normal | Vector3 | |
from | Vector3 | |
angle | float | |
radius | float | |
return | Vector3 |