static private Show ( |
||
position | ||
property | UnityEditor.SerializedProperty | |
property2 | UnityEditor.SerializedProperty | |
scalar | UnityEditor.SerializedProperty | |
curveRanges | ||
curveEditor | ParticleSystemCurveEditor | |
return | void |
public bool OnCurveAreaMouseDown(int button, Rect drawRect, Rect curveRanges) { if (button == 0) { this.ToggleCurveInEditor(); return(true); } if (button == 1) { AnimationCurveContextMenu.Show(drawRect, this.maxCurve, this.GetMinCurve(), this.scalar, curveRanges, this.m_Module.GetParticleSystemCurveEditor()); return(true); } return(false); }
public bool OnCurveAreaMouseDown(int button, Rect drawRect, Rect curveRanges) { bool result; if (button == 0) { this.ToggleCurveInEditor(); result = true; } else if (button == 1) { SerializedProperty serializedProperty = this.GetMinCurve(); AnimationCurveContextMenu.Show(drawRect, (this.maxCurve == null) ? null : this.maxCurve.Copy(), (serializedProperty == null) ? null : serializedProperty.Copy(), (this.scalar == null) ? null : this.scalar.Copy(), curveRanges, this.m_Module.GetParticleSystemCurveEditor()); result = true; } else { result = false; } return(result); }
public bool OnCurveAreaMouseDown(int button, Rect drawRect, Rect curveRanges) { if (button == 0) { ToggleCurveInEditor(); return(true); } if (button == 1) { SerializedProperty minCurve = GetMinCurve(); AnimationCurveContextMenu.Show(drawRect, maxCurve != null ? maxCurve.Copy() : null, minCurve != null ? minCurve.Copy() : null, scalar != null ? scalar.Copy() : null, curveRanges, m_Module.GetParticleSystemCurveEditor()); return(true); } return(false); }