public Preview3D() { style.flexDirection = FlexDirection.Column; style.alignItems = Align.Stretch; m_Label = new Label(); Add(m_Label); m_Element = new Element3D(); Add(m_Element); m_Element.style.flex = 1; style.width = style.height = 300; m_Element.AddManipulator(new Rotate3DManipulator(m_Element)); }
public Rotate3DManipulator(Element3D element3D) { m_Element3D = element3D; }