Esempio n. 1
0
        protected bool BeginPanel(string panel, ShaderFeature feature, bool expanded, bool readState = true)
        {
            EditorGUI.indentLevel = 0;

            if (readState)
            {
                feature.ReadState(m_Material);
            }

            EditorGUI.BeginChangeCheck();

            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            GUILayout.BeginHorizontal();

            Rect r      = EditorGUI.IndentedRect(GUILayoutUtility.GetRect(20, 20, GUILayout.Width(20f)));
            bool active = EditorGUI.Toggle(r, feature.Active);

            if (EditorGUI.EndChangeCheck())
            {
                m_Editor.RegisterPropertyChangeUndo(feature.undoLabel);
                feature.SetActive(active, m_Material);
            }

            r        = EditorGUI.IndentedRect(GUILayoutUtility.GetRect(20, 18));
            r.width += 6;

            bool enabled = GUI.enabled;

            GUI.enabled = true;
            expanded    = TextCoreEditorUtilities.EditorToggle(r, expanded, new GUIContent(panel), TM_EditorStyles.panelTitle);
            r.width    -= 10;
            EditorGUI.LabelField(r, new GUIContent(expanded ? s_PanelStateLabel[0] : s_PanelStateLabel[1]), TM_EditorStyles.rightLabel);
            GUI.enabled = enabled;

            GUILayout.EndHorizontal();

            EditorGUI.indentLevel += 1;
            EditorGUI.BeginDisabledGroup(!active);

            return(expanded);
        }
Esempio n. 2
0
        protected bool BeginPanel(string panel, bool expanded)
        {
            EditorGUI.indentLevel = 0;

            EditorGUILayout.BeginVertical(EditorStyles.helpBox);
            Rect r = EditorGUI.IndentedRect(GUILayoutUtility.GetRect(20, 18));

            r.x     += 20;
            r.width += 6;

            bool enabled = GUI.enabled;

            GUI.enabled = true;
            expanded    = TextCoreEditorUtilities.EditorToggle(r, expanded, new GUIContent(panel), TM_EditorStyles.panelTitle);
            r.width    -= 30;
            EditorGUI.LabelField(r, new GUIContent(expanded ? s_PanelStateLabel[0] : s_PanelStateLabel[1]), TM_EditorStyles.rightLabel);
            GUI.enabled = enabled;

            EditorGUI.indentLevel += 1;
            EditorGUI.BeginDisabledGroup(false);

            return(expanded);
        }
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(m_ColorMode, new GUIContent("Color Mode"));
            if (EditorGUI.EndChangeCheck())
            {
                switch ((ColorMode)m_ColorMode.enumValueIndex)
                {
                case ColorMode.Single:
                    m_TopRightColor.colorValue    = m_TopLeftColor.colorValue;
                    m_BottomLeftColor.colorValue  = m_TopLeftColor.colorValue;
                    m_BottomRightColor.colorValue = m_TopLeftColor.colorValue;
                    break;

                case ColorMode.HorizontalGradient:
                    m_BottomLeftColor.colorValue  = m_TopLeftColor.colorValue;
                    m_BottomRightColor.colorValue = m_TopRightColor.colorValue;
                    break;

                case ColorMode.VerticalGradient:
                    m_TopRightColor.colorValue    = m_TopLeftColor.colorValue;
                    m_BottomRightColor.colorValue = m_BottomLeftColor.colorValue;
                    break;
                }
            }
            Rect rect;

            switch ((ColorMode)m_ColorMode.enumValueIndex)
            {
            case ColorMode.Single:
                EditorGUI.BeginChangeCheck();
                rect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2));
                EditorGUI.PrefixLabel(rect, new GUIContent("Colors"));
                rect.x    += EditorGUIUtility.labelWidth;
                rect.width = (rect.width - EditorGUIUtility.labelWidth) / (EditorGUIUtility.wideMode ? 1f : 2f);
                TextCoreEditorUtilities.DrawColorProperty(rect, m_TopLeftColor);
                if (EditorGUI.EndChangeCheck())
                {
                    m_TopRightColor.colorValue    = m_TopLeftColor.colorValue;
                    m_BottomLeftColor.colorValue  = m_TopLeftColor.colorValue;
                    m_BottomRightColor.colorValue = m_TopLeftColor.colorValue;
                }
                break;

            case ColorMode.HorizontalGradient:
                rect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2));
                EditorGUI.PrefixLabel(rect, new GUIContent("Colors"));
                rect.x    += EditorGUIUtility.labelWidth;
                rect.width = (rect.width - EditorGUIUtility.labelWidth) / 2f;

                EditorGUI.BeginChangeCheck();
                TextCoreEditorUtilities.DrawColorProperty(rect, m_TopLeftColor);
                if (EditorGUI.EndChangeCheck())
                {
                    m_BottomLeftColor.colorValue = m_TopLeftColor.colorValue;
                }

                rect.x += rect.width;

                EditorGUI.BeginChangeCheck();
                TextCoreEditorUtilities.DrawColorProperty(rect, m_TopRightColor);
                if (EditorGUI.EndChangeCheck())
                {
                    m_BottomRightColor.colorValue = m_TopRightColor.colorValue;
                }
                break;

            case ColorMode.VerticalGradient:
                rect = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2));
                EditorGUI.PrefixLabel(rect, new GUIContent("Colors"));
                rect.x     += EditorGUIUtility.labelWidth;
                rect.width  = (rect.width - EditorGUIUtility.labelWidth) / (EditorGUIUtility.wideMode ? 1f : 2f);
                rect.height = EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2);

                EditorGUI.BeginChangeCheck();
                TextCoreEditorUtilities.DrawColorProperty(rect, m_TopLeftColor);
                if (EditorGUI.EndChangeCheck())
                {
                    m_TopRightColor.colorValue = m_TopLeftColor.colorValue;
                }

                rect        = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2));
                rect.x     += EditorGUIUtility.labelWidth;
                rect.width  = (rect.width - EditorGUIUtility.labelWidth) / (EditorGUIUtility.wideMode ? 1f : 2f);
                rect.height = EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2);

                EditorGUI.BeginChangeCheck();
                TextCoreEditorUtilities.DrawColorProperty(rect, m_BottomLeftColor);
                if (EditorGUI.EndChangeCheck())
                {
                    m_BottomRightColor.colorValue = m_BottomLeftColor.colorValue;
                }
                break;

            case ColorMode.FourCornersGradient:
                rect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2));
                EditorGUI.PrefixLabel(rect, new GUIContent("Colors"));
                rect.x     += EditorGUIUtility.labelWidth;
                rect.width  = (rect.width - EditorGUIUtility.labelWidth) / 2f;
                rect.height = EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2);

                TextCoreEditorUtilities.DrawColorProperty(rect, m_TopLeftColor);
                rect.x += rect.width;
                TextCoreEditorUtilities.DrawColorProperty(rect, m_TopRightColor);

                rect        = EditorGUILayout.GetControlRect(false, EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2));
                rect.x     += EditorGUIUtility.labelWidth;
                rect.width  = (rect.width - EditorGUIUtility.labelWidth) / 2f;
                rect.height = EditorGUIUtility.singleLineHeight * (EditorGUIUtility.wideMode ? 1 : 2);

                TextCoreEditorUtilities.DrawColorProperty(rect, m_BottomLeftColor);
                rect.x += rect.width;
                TextCoreEditorUtilities.DrawColorProperty(rect, m_BottomRightColor);
                break;
            }

            if (serializedObject.ApplyModifiedProperties())
            {
                TextEventManager.ON_COLOR_GRADIENT_PROPERTY_CHANGED(target as TextColorGradient);
            }
        }
        public override void OnInspectorGUI()
        {
            Event currentEvent = Event.current;

            serializedObject.Update();

            m_IsStyleSheetDirty = false;
            int arraySize    = m_StyleListProp.arraySize;
            int itemsPerPage = (Screen.height - 100) / 110;

            if (arraySize > 0)
            {
                // Display each Style entry using the StyleDrawer PropertyDrawer.
                for (int i = itemsPerPage * m_Page; i < arraySize && i < itemsPerPage * (m_Page + 1); i++)
                {
                    // Define the start of the selection region of the element.
                    Rect elementStartRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true));

                    EditorGUILayout.BeginVertical(EditorStyles.helpBox);

                    SerializedProperty styleProperty = m_StyleListProp.GetArrayElementAtIndex(i);
                    EditorGUI.BeginChangeCheck();
                    EditorGUILayout.PropertyField(styleProperty);
                    EditorGUILayout.EndVertical();
                    if (EditorGUI.EndChangeCheck())
                    {
                        //
                    }

                    // Define the end of the selection region of the element.
                    Rect elementEndRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true));

                    // Check for Item selection
                    Rect selectionArea = new Rect(elementStartRegion.x, elementStartRegion.y, elementEndRegion.width, elementEndRegion.y - elementStartRegion.y);
                    if (DoSelectionCheck(selectionArea))
                    {
                        if (m_SelectedElement == i)
                        {
                            m_SelectedElement = -1;
                        }
                        else
                        {
                            m_SelectedElement          = i;
                            GUIUtility.keyboardControl = 0;
                        }
                    }

                    // Handle Selection Highlighting
                    if (m_SelectedElement == i)
                    {
                        TextCoreEditorUtilities.DrawBox(selectionArea, 2f, new Color32(40, 192, 255, 255));
                    }
                }
            }

            // STYLE LIST MANAGEMENT
            Rect  rect       = EditorGUILayout.GetControlRect(false, 20);
            float totalWidth = rect.width;

            rect.width = totalWidth * 0.175f;

            // Move Style up.
            bool guiEnabled = GUI.enabled;

            if (m_SelectedElement == -1 || m_SelectedElement == 0)
            {
                GUI.enabled = false;
            }
            if (GUI.Button(rect, "Up"))
            {
                SwapStyleElements(m_SelectedElement, m_SelectedElement - 1);
            }
            GUI.enabled = guiEnabled;

            // Move Style down.
            rect.x += rect.width;
            if (m_SelectedElement == arraySize - 1)
            {
                GUI.enabled = false;
            }
            if (GUI.Button(rect, "Down"))
            {
                SwapStyleElements(m_SelectedElement, m_SelectedElement + 1);
            }
            GUI.enabled = guiEnabled;

            // Add Style
            rect.x += rect.width + totalWidth * 0.3f;
            if (GUI.Button(rect, "+"))
            {
                int index = m_SelectedElement == -1 ? 0 : m_SelectedElement;

                if (index > arraySize)
                {
                    index = arraySize;
                }

                // Copy selected element
                m_StyleListProp.InsertArrayElementAtIndex(index);

                // Select newly inserted element
                m_SelectedElement = index + 1;

                serializedObject.ApplyModifiedProperties();
                m_StyleSheet.RefreshStyles();
            }

            // Delete style
            rect.x += rect.width;
            if (m_SelectedElement == -1 || m_SelectedElement >= arraySize)
            {
                GUI.enabled = false;
            }
            if (GUI.Button(rect, "-"))
            {
                int index = m_SelectedElement == -1 ? 0 : m_SelectedElement;

                m_StyleListProp.DeleteArrayElementAtIndex(index);

                m_SelectedElement = -1;
                serializedObject.ApplyModifiedProperties();
                m_StyleSheet.RefreshStyles();
                return;
            }

            // Return if we can't display any items.
            if (itemsPerPage == 0)
            {
                return;
            }

            // DISPLAY PAGE CONTROLS
            int shiftMultiplier = currentEvent.shift ? 10 : 1; // Page + Shift goes 10 page forward

            Rect pagePos = EditorGUILayout.GetControlRect(false, 20);

            pagePos.width = totalWidth * 0.35f;

            // Previous Page
            if (m_Page > 0)
            {
                GUI.enabled = true;
            }
            else
            {
                GUI.enabled = false;
            }

            if (GUI.Button(pagePos, "Previous"))
            {
                m_Page -= 1 * shiftMultiplier;
            }

            // PAGE COUNTER
            GUI.enabled   = true;
            pagePos.x    += pagePos.width;
            pagePos.width = totalWidth * 0.30f;
            int totalPages = (int)(arraySize / (float)itemsPerPage + 0.999f);

            GUI.Label(pagePos, "Page " + (m_Page + 1) + " / " + totalPages, TM_EditorStyles.centeredLabel);

            // Next Page
            pagePos.x    += pagePos.width;
            pagePos.width = totalWidth * 0.35f;
            if (itemsPerPage * (m_Page + 1) < arraySize)
            {
                GUI.enabled = true;
            }
            else
            {
                GUI.enabled = false;
            }

            if (GUI.Button(pagePos, "Next"))
            {
                m_Page += 1 * shiftMultiplier;
            }

            // Clamp page range
            m_Page = Mathf.Clamp(m_Page, 0, arraySize / itemsPerPage);


            if (serializedObject.ApplyModifiedProperties())
            {
                TextEventManager.ON_TEXT_STYLE_PROPERTY_CHANGED(true);

                if (m_IsStyleSheetDirty)
                {
                    m_IsStyleSheetDirty = false;
                    m_StyleSheet.RefreshStyles();
                }
            }

            // Clear selection if mouse event was not consumed.
            GUI.enabled = true;
            if (currentEvent.type == EventType.MouseDown && currentEvent.button == 0)
            {
                m_SelectedElement = -1;
            }
        }
Esempio n. 5
0
        public override void OnInspectorGUI()
        {
            //Debug.Log("OnInspectorGUI Called.");
            Event  currentEvent = Event.current;
            string evt_cmd      = currentEvent.commandName; // Get Current Event CommandName to check for Undo Events

            serializedObject.Update();


            // TEXTMESHPRO SPRITE INFO PANEL
            #region Display Sprite Asset Face Info
            Rect rect = EditorGUILayout.GetControlRect(false, 24);

            GUI.Label(rect, new GUIContent("<b>Face Info</b> - v" + m_SpriteAsset.version), TM_EditorStyles.sectionHeader);

            rect.x     += rect.width - 132f;
            rect.y     += 2;
            rect.width  = 130f;
            rect.height = 18f;
            if (GUI.Button(rect, new GUIContent("Update Sprite Asset")))
            {
                SpriteAssetCreationMenu.UpdateSpriteAsset(m_SpriteAsset);
            }
            EditorGUI.indentLevel = 1;

            EditorGUILayout.PropertyField(m_PointSizeProperty);
            EditorGUILayout.PropertyField(m_ScaleProperty);
            //EditorGUILayout.PropertyField(m_LineHeightProperty);
            EditorGUILayout.PropertyField(m_AscentLineProperty);
            EditorGUILayout.PropertyField(m_BaselineProperty);
            EditorGUILayout.PropertyField(m_DescentLineProperty);
            EditorGUILayout.Space();
            #endregion


            // ATLAS TEXTURE & MATERIAL
            #region Display Atlas Texture and Material
            rect = EditorGUILayout.GetControlRect(false, 24);

            if (GUI.Button(rect, new GUIContent("<b>Atlas & Material</b>"), TM_EditorStyles.sectionHeader))
            {
                UI_PanelState.spriteAtlasInfoPanel = !UI_PanelState.spriteAtlasInfoPanel;
            }

            GUI.Label(rect, (UI_PanelState.spriteAtlasInfoPanel ? "" : s_UiStateLabel[1]), TM_EditorStyles.rightLabel);

            if (UI_PanelState.spriteAtlasInfoPanel)
            {
                EditorGUI.BeginChangeCheck();
                EditorGUILayout.PropertyField(m_spriteAtlas_prop, new GUIContent("Sprite Atlas"));
                if (EditorGUI.EndChangeCheck())
                {
                    // Assign the new sprite atlas texture to the current material
                    Texture2D tex = m_spriteAtlas_prop.objectReferenceValue as Texture2D;
                    if (tex != null)
                    {
                        Material mat = m_material_prop.objectReferenceValue as Material;
                        if (mat != null)
                        {
                            mat.mainTexture = tex;
                        }
                    }
                }

                EditorGUILayout.PropertyField(m_material_prop, new GUIContent("Default Material"));
                EditorGUILayout.Space();
            }
            #endregion


            // FALLBACK SPRITE ASSETS
            #region Display Sprite Fallbacks
            rect = EditorGUILayout.GetControlRect(false, 24);
            EditorGUI.indentLevel = 0;
            if (GUI.Button(rect, new GUIContent("<b>Fallback Sprite Assets</b>", "Select the Sprite Assets that will be searched and used as fallback when a given sprite is missing from this sprite asset."), TM_EditorStyles.sectionHeader))
            {
                UI_PanelState.fallbackSpriteAssetPanel = !UI_PanelState.fallbackSpriteAssetPanel;
            }

            GUI.Label(rect, (UI_PanelState.fallbackSpriteAssetPanel ? "" : s_UiStateLabel[1]), TM_EditorStyles.rightLabel);

            if (UI_PanelState.fallbackSpriteAssetPanel)
            {
                m_fallbackSpriteAssetList.DoLayoutList();
                EditorGUILayout.Space();
            }
            #endregion


            // SPRITE CHARACTER TABLE
            #region Display Sprite Character Table
            EditorGUI.indentLevel = 0;
            rect = EditorGUILayout.GetControlRect(false, 24);

            if (GUI.Button(rect, new GUIContent("<b>Sprite Character Table</b>", "List of sprite characters contained in this sprite asset."), TM_EditorStyles.sectionHeader))
            {
                UI_PanelState.spriteCharacterTablePanel = !UI_PanelState.spriteCharacterTablePanel;
            }

            GUI.Label(rect, (UI_PanelState.spriteCharacterTablePanel ? "" : s_UiStateLabel[1]), TM_EditorStyles.rightLabel);

            if (UI_PanelState.spriteCharacterTablePanel)
            {
                int arraySize    = m_SpriteCharacterTableProperty.arraySize;
                int itemsPerPage = 10;

                // Display Glyph Management Tools
                EditorGUILayout.BeginVertical(EditorStyles.helpBox, GUILayout.ExpandWidth(true));
                {
                    // Search Bar implementation
                    #region DISPLAY SEARCH BAR
                    EditorGUILayout.BeginHorizontal();
                    {
                        EditorGUIUtility.labelWidth = 110f;
                        EditorGUI.BeginChangeCheck();
                        string searchPattern = EditorGUILayout.TextField("Sprite Search", m_CharacterSearchPattern, "SearchTextField");
                        if (EditorGUI.EndChangeCheck() || m_IsCharacterSearchDirty)
                        {
                            if (string.IsNullOrEmpty(searchPattern) == false)
                            {
                                //GUIUtility.keyboardControl = 0;
                                m_CharacterSearchPattern = searchPattern.ToLower(System.Globalization.CultureInfo.InvariantCulture).Trim();

                                // Search Glyph Table for potential matches
                                SearchCharacterTable(m_CharacterSearchPattern, ref m_CharacterSearchList);
                            }
                            else
                            {
                                m_CharacterSearchPattern = null;
                            }

                            m_IsCharacterSearchDirty = false;
                        }

                        string styleName = string.IsNullOrEmpty(m_CharacterSearchPattern) ? "SearchCancelButtonEmpty" : "SearchCancelButton";
                        if (GUILayout.Button(GUIContent.none, styleName))
                        {
                            GUIUtility.keyboardControl = 0;
                            m_CharacterSearchPattern   = string.Empty;
                        }
                    }
                    EditorGUILayout.EndHorizontal();
                    #endregion

                    // Display Page Navigation
                    if (!string.IsNullOrEmpty(m_CharacterSearchPattern))
                    {
                        arraySize = m_CharacterSearchList.Count;
                    }

                    // Display Page Navigation
                    DisplayPageNavigation(ref m_CurrentCharacterPage, arraySize, itemsPerPage);
                }
                EditorGUILayout.EndVertical();

                if (arraySize > 0)
                {
                    // Display each SpriteInfo entry using the SpriteInfo property drawer.
                    for (int i = itemsPerPage * m_CurrentCharacterPage; i < arraySize && i < itemsPerPage * (m_CurrentCharacterPage + 1); i++)
                    {
                        // Define the start of the selection region of the element.
                        Rect elementStartRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true));

                        int elementIndex = i;
                        if (!string.IsNullOrEmpty(m_CharacterSearchPattern))
                        {
                            elementIndex = m_CharacterSearchList[i];
                        }

                        SerializedProperty spriteCharacterProperty = m_SpriteCharacterTableProperty.GetArrayElementAtIndex(elementIndex);

                        EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                        {
                            EditorGUI.BeginDisabledGroup(i != m_selectedElement);
                            {
                                EditorGUILayout.PropertyField(spriteCharacterProperty);
                            }
                            EditorGUI.EndDisabledGroup();
                        }
                        EditorGUILayout.EndVertical();

                        // Define the end of the selection region of the element.
                        Rect elementEndRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true));

                        // Check for Item selection
                        Rect selectionArea = new Rect(elementStartRegion.x, elementStartRegion.y, elementEndRegion.width, elementEndRegion.y - elementStartRegion.y);
                        if (DoSelectionCheck(selectionArea))
                        {
                            if (m_selectedElement == i)
                            {
                                m_selectedElement = -1;
                            }
                            else
                            {
                                m_selectedElement          = i;
                                GUIUtility.keyboardControl = 0;
                            }
                        }

                        // Draw & Handle Section Area
                        if (m_selectedElement == i)
                        {
                            // Draw selection highlight
                            TextCoreEditorUtilities.DrawBox(selectionArea, 2f, new Color32(40, 192, 255, 255));

                            // Draw options to MoveUp, MoveDown, Add or Remove Sprites
                            Rect controlRect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight * 1f);
                            controlRect.width /= 8;

                            // Move sprite up.
                            bool guiEnabled = GUI.enabled;
                            if (i == 0)
                            {
                                GUI.enabled = false;
                            }
                            if (GUI.Button(controlRect, "Up"))
                            {
                                SwapCharacterElements(i, i - 1);
                            }
                            GUI.enabled = guiEnabled;

                            // Move sprite down.
                            controlRect.x += controlRect.width;
                            if (i == arraySize - 1)
                            {
                                GUI.enabled = false;
                            }
                            if (GUI.Button(controlRect, "Down"))
                            {
                                SwapCharacterElements(i, i + 1);
                            }
                            GUI.enabled = guiEnabled;

                            // Move sprite to new index
                            controlRect.x += controlRect.width * 2;
                            //if (i == arraySize - 1) { GUI.enabled = false; }
                            m_moveToIndex  = EditorGUI.IntField(controlRect, m_moveToIndex);
                            controlRect.x -= controlRect.width;
                            if (GUI.Button(controlRect, "Goto"))
                            {
                                MoveCharacterToIndex(i, m_moveToIndex);
                            }
                            //controlRect.x += controlRect.width;
                            GUI.enabled = guiEnabled;

                            // Add new Sprite
                            controlRect.x += controlRect.width * 4;
                            if (GUI.Button(controlRect, "+"))
                            {
                                m_SpriteCharacterTableProperty.arraySize += 1;

                                int index = m_SpriteCharacterTableProperty.arraySize - 1;

                                SerializedProperty spriteInfo_prop = m_SpriteCharacterTableProperty.GetArrayElementAtIndex(index);

                                // Copy properties of the selected element
                                CopyCharacterSerializedProperty(m_SpriteCharacterTableProperty.GetArrayElementAtIndex(elementIndex), ref spriteInfo_prop);

                                //spriteInfo_prop.FindPropertyRelative("m_Index").intValue = index;
                                serializedObject.ApplyModifiedProperties();

                                m_IsCharacterSearchDirty = true;
                            }

                            // Delete selected Sprite
                            controlRect.x += controlRect.width;
                            if (m_selectedElement == -1)
                            {
                                GUI.enabled = false;
                            }
                            if (GUI.Button(controlRect, "-"))
                            {
                                m_SpriteCharacterTableProperty.DeleteArrayElementAtIndex(elementIndex);

                                m_selectedElement = -1;
                                serializedObject.ApplyModifiedProperties();

                                m_IsCharacterSearchDirty = true;

                                return;
                            }
                        }
                    }
                }

                DisplayPageNavigation(ref m_CurrentCharacterPage, arraySize, itemsPerPage);

                EditorGUIUtility.labelWidth = 40f;
                EditorGUIUtility.fieldWidth = 20f;

                GUILayout.Space(5f);

                // GLOBAL TOOLS
                #region Global Tools

                /*
                 * GUI.enabled = true;
                 * EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                 * rect = EditorGUILayout.GetControlRect(false, 40);
                 *
                 * float width = (rect.width - 75f) / 4;
                 * EditorGUI.LabelField(rect, "Global Offsets & Scale", EditorStyles.boldLabel);
                 *
                 *
                 * rect.x += 70;
                 * bool old_ChangedState = GUI.changed;
                 *
                 * GUI.changed = false;
                 * m_xOffset = EditorGUI.FloatField(new Rect(rect.x + 5f + width * 0, rect.y + 20, width - 5f, 18), new GUIContent("OX:"), m_xOffset);
                 * if (GUI.changed) UpdateGlobalProperty("m_HorizontalBearingX", m_xOffset);
                 *
                 * m_yOffset = EditorGUI.FloatField(new Rect(rect.x + 5f + width * 1, rect.y + 20, width - 5f, 18), new GUIContent("OY:"), m_yOffset);
                 * if (GUI.changed) UpdateGlobalProperty("m_HorizontalBearingY", m_yOffset);
                 *
                 * m_xAdvance = EditorGUI.FloatField(new Rect(rect.x + 5f + width * 2, rect.y + 20, width - 5f, 18), new GUIContent("ADV."), m_xAdvance);
                 * if (GUI.changed) UpdateGlobalProperty("m_HorizontalAdvance", m_xAdvance);
                 *
                 * m_scale = EditorGUI.FloatField(new Rect(rect.x + 5f + width * 3, rect.y + 20, width - 5f, 18), new GUIContent("SF."), m_scale);
                 * if (GUI.changed) UpdateGlobalProperty("m_Scale", m_scale);
                 *
                 * EditorGUILayout.EndVertical();
                 *
                 * GUI.changed = old_ChangedState;
                 */
                #endregion
            }
            #endregion


            // SPRITE GLYPH TABLE
            #region Display Sprite Glyph Table
            EditorGUI.indentLevel = 0;
            rect = EditorGUILayout.GetControlRect(false, 24);

            if (GUI.Button(rect, new GUIContent("<b>Sprite Glyph Table</b>", "A list of the SpriteGlyphs contained in this sprite asset."), TM_EditorStyles.sectionHeader))
            {
                UI_PanelState.spriteGlyphTablePanel = !UI_PanelState.spriteGlyphTablePanel;
            }

            GUI.Label(rect, (UI_PanelState.spriteGlyphTablePanel ? "" : s_UiStateLabel[1]), TM_EditorStyles.rightLabel);

            if (UI_PanelState.spriteGlyphTablePanel)
            {
                int arraySize    = m_SpriteGlyphTableProperty.arraySize;
                int itemsPerPage = 10;

                // Display Glyph Management Tools
                EditorGUILayout.BeginVertical(EditorStyles.helpBox, GUILayout.ExpandWidth(true));
                {
                    // Search Bar implementation
                    #region DISPLAY SEARCH BAR
                    EditorGUILayout.BeginHorizontal();
                    {
                        EditorGUIUtility.labelWidth = 110f;
                        EditorGUI.BeginChangeCheck();
                        string searchPattern = EditorGUILayout.TextField("Sprite Search", m_GlyphSearchPattern, "SearchTextField");
                        if (EditorGUI.EndChangeCheck() || m_IsGlyphSearchDirty)
                        {
                            if (string.IsNullOrEmpty(searchPattern) == false)
                            {
                                //GUIUtility.keyboardControl = 0;
                                m_GlyphSearchPattern = searchPattern.ToLower(System.Globalization.CultureInfo.InvariantCulture).Trim();

                                // Search Glyph Table for potential matches
                                SearchCharacterTable(m_GlyphSearchPattern, ref m_GlyphSearchList);
                            }
                            else
                            {
                                m_GlyphSearchPattern = null;
                            }

                            m_IsGlyphSearchDirty = false;
                        }

                        string styleName = string.IsNullOrEmpty(m_GlyphSearchPattern) ? "SearchCancelButtonEmpty" : "SearchCancelButton";
                        if (GUILayout.Button(GUIContent.none, styleName))
                        {
                            GUIUtility.keyboardControl = 0;
                            m_GlyphSearchPattern       = string.Empty;
                        }
                    }
                    EditorGUILayout.EndHorizontal();
                    #endregion

                    // Display Page Navigation
                    if (!string.IsNullOrEmpty(m_GlyphSearchPattern))
                    {
                        arraySize = m_GlyphSearchList.Count;
                    }

                    // Display Page Navigation
                    DisplayPageNavigation(ref m_CurrentGlyphPage, arraySize, itemsPerPage);
                }
                EditorGUILayout.EndVertical();

                if (arraySize > 0)
                {
                    // Display each SpriteInfo entry using the SpriteInfo property drawer.
                    for (int i = itemsPerPage * m_CurrentGlyphPage; i < arraySize && i < itemsPerPage * (m_CurrentGlyphPage + 1); i++)
                    {
                        // Define the start of the selection region of the element.
                        Rect elementStartRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true));

                        int elementIndex = i;
                        if (!string.IsNullOrEmpty(m_GlyphSearchPattern))
                        {
                            elementIndex = m_GlyphSearchList[i];
                        }

                        SerializedProperty spriteGlyphProperty = m_SpriteGlyphTableProperty.GetArrayElementAtIndex(elementIndex);

                        EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                        {
                            EditorGUI.BeginDisabledGroup(i != m_selectedElement);
                            {
                                EditorGUILayout.PropertyField(spriteGlyphProperty);
                            }
                            EditorGUI.EndDisabledGroup();
                        }
                        EditorGUILayout.EndVertical();

                        // Define the end of the selection region of the element.
                        Rect elementEndRegion = GUILayoutUtility.GetRect(0f, 0f, GUILayout.ExpandWidth(true));

                        // Check for Item selection
                        Rect selectionArea = new Rect(elementStartRegion.x, elementStartRegion.y, elementEndRegion.width, elementEndRegion.y - elementStartRegion.y);
                        if (DoSelectionCheck(selectionArea))
                        {
                            if (m_selectedElement == i)
                            {
                                m_selectedElement = -1;
                            }
                            else
                            {
                                m_selectedElement          = i;
                                GUIUtility.keyboardControl = 0;
                            }
                        }

                        // Draw & Handle Section Area
                        if (m_selectedElement == i)
                        {
                            // Draw selection highlight
                            TextCoreEditorUtilities.DrawBox(selectionArea, 2f, new Color32(40, 192, 255, 255));

                            // Draw options to MoveUp, MoveDown, Add or Remove Sprites
                            Rect controlRect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight * 1f);
                            controlRect.width /= 8;

                            // Move sprite up.
                            bool guiEnabled = GUI.enabled;
                            if (i == 0)
                            {
                                GUI.enabled = false;
                            }
                            if (GUI.Button(controlRect, "Up"))
                            {
                                SwapGlyphElements(i, i - 1);
                            }
                            GUI.enabled = guiEnabled;

                            // Move sprite down.
                            controlRect.x += controlRect.width;
                            if (i == arraySize - 1)
                            {
                                GUI.enabled = false;
                            }
                            if (GUI.Button(controlRect, "Down"))
                            {
                                SwapGlyphElements(i, i + 1);
                            }
                            GUI.enabled = guiEnabled;

                            // Move sprite to new index
                            controlRect.x += controlRect.width * 2;
                            //if (i == arraySize - 1) { GUI.enabled = false; }
                            m_moveToIndex  = EditorGUI.IntField(controlRect, m_moveToIndex);
                            controlRect.x -= controlRect.width;
                            if (GUI.Button(controlRect, "Goto"))
                            {
                                MoveGlyphToIndex(i, m_moveToIndex);
                            }
                            //controlRect.x += controlRect.width;
                            GUI.enabled = guiEnabled;

                            // Add new Sprite
                            controlRect.x += controlRect.width * 4;
                            if (GUI.Button(controlRect, "+"))
                            {
                                m_SpriteGlyphTableProperty.arraySize += 1;

                                int index = m_SpriteGlyphTableProperty.arraySize - 1;

                                SerializedProperty newSpriteGlyphProperty = m_SpriteGlyphTableProperty.GetArrayElementAtIndex(index);

                                // Copy properties of the selected element
                                CopyGlyphSerializedProperty(m_SpriteGlyphTableProperty.GetArrayElementAtIndex(elementIndex), ref newSpriteGlyphProperty);

                                newSpriteGlyphProperty.FindPropertyRelative("m_Index").intValue = index;

                                serializedObject.ApplyModifiedProperties();

                                m_IsGlyphSearchDirty = true;

                                //m_SpriteAsset.UpdateLookupTables();
                            }

                            // Delete selected Sprite
                            controlRect.x += controlRect.width;
                            if (m_selectedElement == -1)
                            {
                                GUI.enabled = false;
                            }
                            if (GUI.Button(controlRect, "-"))
                            {
                                SerializedProperty selectedSpriteGlyphProperty = m_SpriteGlyphTableProperty.GetArrayElementAtIndex(elementIndex);

                                int selectedGlyphIndex = selectedSpriteGlyphProperty.FindPropertyRelative("m_Index").intValue;

                                m_SpriteGlyphTableProperty.DeleteArrayElementAtIndex(elementIndex);

                                // Remove all Sprite Characters referencing this glyph.
                                for (int j = 0; j < m_SpriteCharacterTableProperty.arraySize; j++)
                                {
                                    int glyphIndex = m_SpriteCharacterTableProperty.GetArrayElementAtIndex(j).FindPropertyRelative("m_GlyphIndex").intValue;

                                    if (glyphIndex == selectedGlyphIndex)
                                    {
                                        // Remove character
                                        m_SpriteCharacterTableProperty.DeleteArrayElementAtIndex(j);
                                    }
                                }

                                m_selectedElement = -1;
                                serializedObject.ApplyModifiedProperties();

                                m_IsGlyphSearchDirty = true;

                                //m_SpriteAsset.UpdateLookupTables();

                                return;
                            }
                        }
                    }
                }

                DisplayPageNavigation(ref m_CurrentGlyphPage, arraySize, itemsPerPage);

                EditorGUIUtility.labelWidth = 40f;
                EditorGUIUtility.fieldWidth = 20f;

                GUILayout.Space(5f);

                // GLOBAL TOOLS
                #region Global Tools
                GUI.enabled = true;
                EditorGUILayout.BeginVertical(EditorStyles.helpBox);
                rect = EditorGUILayout.GetControlRect(false, 40);

                float width = (rect.width - 75f) / 4;
                EditorGUI.LabelField(rect, "Global Offsets & Scale", EditorStyles.boldLabel);


                rect.x += 70;
                bool old_ChangedState = GUI.changed;

                GUI.changed = false;
                m_xOffset   = EditorGUI.FloatField(new Rect(rect.x + 5f + width * 0, rect.y + 20, width - 5f, 18), new GUIContent("OX:"), m_xOffset);
                if (GUI.changed)
                {
                    UpdateGlobalProperty("m_HorizontalBearingX", m_xOffset);
                }

                m_yOffset = EditorGUI.FloatField(new Rect(rect.x + 5f + width * 1, rect.y + 20, width - 5f, 18), new GUIContent("OY:"), m_yOffset);
                if (GUI.changed)
                {
                    UpdateGlobalProperty("m_HorizontalBearingY", m_yOffset);
                }

                m_xAdvance = EditorGUI.FloatField(new Rect(rect.x + 5f + width * 2, rect.y + 20, width - 5f, 18), new GUIContent("ADV."), m_xAdvance);
                if (GUI.changed)
                {
                    UpdateGlobalProperty("m_HorizontalAdvance", m_xAdvance);
                }

                m_scale = EditorGUI.FloatField(new Rect(rect.x + 5f + width * 3, rect.y + 20, width - 5f, 18), new GUIContent("SF."), m_scale);
                if (GUI.changed)
                {
                    UpdateGlobalProperty("m_Scale", m_scale);
                }

                EditorGUILayout.EndVertical();
                #endregion

                GUI.changed = old_ChangedState;
            }
            #endregion


            if (serializedObject.ApplyModifiedProperties() || evt_cmd == k_UndoRedo || isAssetDirty)
            {
                if (m_SpriteAsset.m_IsSpriteAssetLookupTablesDirty || evt_cmd == k_UndoRedo)
                {
                    m_SpriteAsset.UpdateLookupTables();
                }

                TextEventManager.ON_SPRITE_ASSET_PROPERTY_CHANGED(true, m_SpriteAsset);

                isAssetDirty = false;
                EditorUtility.SetDirty(target);
            }

            // Clear selection if mouse event was not consumed.
            GUI.enabled = true;
            if (currentEvent.type == EventType.MouseDown && currentEvent.button == 0)
            {
                m_selectedElement = -1;
            }
        }