public override void DropOverlay(Overlay overlay) { switch (m_Placement) { case Placement.Start: overlay.DockAt(m_Container, OverlayContainerSection.BeforeSpacer, m_Container.GetSectionCount(OverlayContainerSection.BeforeSpacer)); break; case Placement.End: overlay.DockAt(m_Container, OverlayContainerSection.AfterSpacer, m_Container.GetSectionCount(OverlayContainerSection.AfterSpacer)); break; } overlay.floating = false; }
void CancelDrag(Vector2 mousePosition) { if (m_WasFloating) { m_Overlay.rootVisualElement.transform.position = m_InitialLayoutPosition; } else { m_Overlay.DockAt(m_StartContainer, m_InitialSection, m_InitialIndex); } OnDragEnd(mousePosition); }