GetValue() public method

public GetValue ( GUID guid, float &value ) : bool
guid UnityEditor.GUID
value float
return bool
Esempio n. 1
0
 public void CopyEffectSettingsToAllSnapshots(AudioMixerGroupController group, int effectIndex, AudioMixerSnapshotController snapshot, bool includeWetParam)
 {
     AudioMixerSnapshotController[] snaps = snapshots;
     for (int n = 0; n < snaps.Length; n++)
     {
         if (snaps[n] == snapshot)
         {
             continue;
         }
         var effect = group.effects[effectIndex];
         MixerParameterDefinition[] paramDefs = MixerEffectDefinitions.GetEffectParameters(effect.effectName);
         float value;
         if (includeWetParam)
         {
             var guid = effect.GetGUIDForMixLevel();
             if (snapshot.GetValue(guid, out value))
             {
                 snaps[n].SetValue(guid, value);
             }
         }
         foreach (var p in paramDefs)
         {
             var guid = effect.GetGUIDForParameter(p.name);
             if (snapshot.GetValue(guid, out value))
             {
                 snaps[n].SetValue(guid, value);
             }
         }
     }
 }
 public void CopyEffectSettingsToAllSnapshots(AudioMixerGroupController group, int effectIndex, AudioMixerSnapshotController snapshot, bool includeWetParam)
 {
   AudioMixerSnapshotController[] snapshots = this.snapshots;
   for (int index = 0; index < snapshots.Length; ++index)
   {
     if (!((UnityEngine.Object) snapshots[index] == (UnityEngine.Object) snapshot))
     {
       AudioMixerEffectController effect = group.effects[effectIndex];
       MixerParameterDefinition[] effectParameters = MixerEffectDefinitions.GetEffectParameters(effect.effectName);
       float num;
       if (includeWetParam)
       {
         GUID guidForMixLevel = effect.GetGUIDForMixLevel();
         if (snapshot.GetValue(guidForMixLevel, out num))
           snapshots[index].SetValue(guidForMixLevel, num);
       }
       foreach (MixerParameterDefinition parameterDefinition in effectParameters)
       {
         GUID guidForParameter = effect.GetGUIDForParameter(parameterDefinition.name);
         if (snapshot.GetValue(guidForParameter, out num))
           snapshots[index].SetValue(guidForParameter, num);
       }
     }
   }
 }
		public void CopyEffectSettingsToAllSnapshots(AudioMixerGroupController group, int effectIndex, AudioMixerSnapshotController snapshot, bool includeWetParam)
		{
			AudioMixerSnapshotController[] snapshots = this.snapshots;
			for (int i = 0; i < snapshots.Length; i++)
			{
				if (!(snapshots[i] == snapshot))
				{
					AudioMixerEffectController audioMixerEffectController = group.effects[effectIndex];
					MixerParameterDefinition[] effectParameters = MixerEffectDefinitions.GetEffectParameters(audioMixerEffectController.effectName);
					if (includeWetParam)
					{
						GUID gUIDForMixLevel = audioMixerEffectController.GetGUIDForMixLevel();
						float value;
						if (snapshot.GetValue(gUIDForMixLevel, out value))
						{
							snapshots[i].SetValue(gUIDForMixLevel, value);
						}
					}
					MixerParameterDefinition[] array = effectParameters;
					for (int j = 0; j < array.Length; j++)
					{
						MixerParameterDefinition mixerParameterDefinition = array[j];
						GUID gUIDForParameter = audioMixerEffectController.GetGUIDForParameter(mixerParameterDefinition.name);
						float value;
						if (snapshot.GetValue(gUIDForParameter, out value))
						{
							snapshots[i].SetValue(gUIDForParameter, value);
						}
					}
				}
			}
		}