public override void DeSerialize(DataReader data)
 {
     header.DeSerialize(data);
     uint n1 = BitConverter.ToUInt32(new byte[] { 1, 0, 0, 0 }, 0);
     data.byteOrder = DataReader.ByteOrder.Little;
     //compress with lzma
     if (!header.signature.Contains("UnityRaw")) {
         SevenZip.Compression.LZMA.Decoder decoder = new SevenZip.Compression.LZMA.Decoder();
         data.position = header.headerSize;
         byte[] properties = data.ReadBytes(5);
         long uncompressFileSize = data.ReadInt64();
         decoder.SetDecoderProperties(properties);
         MemoryStream outMs = new MemoryStream((int)uncompressFileSize);
         decoder.Code(data.BaseStream,outMs,data.BaseStream.Length-header.headerSize,uncompressFileSize,null);
         data.Close();
         data = new DataReader(outMs);
         data.position = 0;
     }
     data.byteOrder = DataReader.ByteOrder.Big;
     numOfEntryCount = data.ReadInt32();
     entrys = new SerializeBundleEntry[numOfEntryCount];
     for (int i = 0; i < numOfEntryCount; i++) {
         entrys[i] = new SerializeBundleEntry();
         entrys[i].DeSerialize(data);
     }
 }
Esempio n. 2
0
        public override void DeSerialize(DataReader data)
        {
            header.DeSerialize(data);
            uint n1 = BitConverter.ToUInt32(new byte[] { 1, 0, 0, 0 }, 0);

            data.byteOrder = DataReader.ByteOrder.Little;
            //compress with lzma
            if (!header.signature.Contains("UnityRaw"))
            {
                SevenZip.Compression.LZMA.Decoder decoder = new SevenZip.Compression.LZMA.Decoder();
                data.position = header.headerSize;
                byte[] properties         = data.ReadBytes(5);
                long   uncompressFileSize = data.ReadInt64();
                decoder.SetDecoderProperties(properties);
                MemoryStream outMs = new MemoryStream((int)uncompressFileSize);
                decoder.Code(data.BaseStream, outMs, data.BaseStream.Length - header.headerSize, uncompressFileSize, null);
                data.Close();
                data          = new DataReader(outMs);
                data.position = 0;
            }
            data.byteOrder  = DataReader.ByteOrder.Big;
            numOfEntryCount = data.ReadInt32();
            entrys          = new SerializeBundleEntry[numOfEntryCount];
            for (int i = 0; i < numOfEntryCount; i++)
            {
                entrys[i] = new SerializeBundleEntry();
                entrys[i].DeSerialize(data);
            }
        }