Esempio n. 1
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 /// <summary>
 /// Sets the provided content as the global active object.
 /// </summary>
 /// <param name="content">The content to display.</param>
 /// <param name="parameters"></param>
 /// <exception cref="ArgumentNullException">The content cannot be <see langword="null"/>.</exception>
 /// <typeparam name="T">The typeof the content. Must be default constructable.</typeparam>
 public static void ShowInInspector <T>(T content, InspectorContentParameters parameters)
     where T : ContentProvider, new()
 {
     if (EqualityComparer <T> .Default.Equals(content, default))
     {
         throw new ArgumentNullException(nameof(content));
     }
     InspectorContent.Show(content, parameters);
 }
Esempio n. 2
0
 /// <summary>
 /// Sets the provided <see cref="UnityEngine.Object"/> as the global active object.
 /// </summary>
 /// <param name="content">The <see cref="UnityEngine.Object"/> to display.</param>
 /// <exception cref="ArgumentNullException">The content cannot be <see langword="null"/>.</exception>
 public static void ShowInInspector(UnityEngine.Object content)
 {
     if (null == content || !content)
     {
         throw new ArgumentNullException(nameof(content));
     }
     InspectorContent.Show(new UnityObjectContentProvider {
         Object = content
     }, new InspectorContentParameters());
 }