Esempio n. 1
0
        public void Audit(ProjectReport projectReport)
        {
            var progressBar =
                new ProgressBarDisplay("Analyzing Scripts", "Analyzing project scripts", m_PlayerAssemblies.Length);

            var assemblies = GetPlayerAssemblies();

            if (assemblies.Count > 0)
            {
                // Analyse all Player assemblies, including Package assemblies.
                foreach (var assemblyPath in assemblies)
                {
                    progressBar.AdvanceProgressBar();

                    if (!File.Exists(assemblyPath))
                    {
                        Debug.LogError(assemblyPath + " not found.");
                        return;
                    }

                    AnalyzeAssembly(assemblyPath, projectReport);
                }
            }

            progressBar.ClearProgressBar();
        }
Esempio n. 2
0
        public void Audit(ProjectReport projectReport)
        {
            var progressBar =
                new ProgressBarDisplay("Analyzing Scripts", "Analyzing project settings", m_ProblemDescriptors.Count);

            // do we actually need to look in all assemblies?
            var assemblies = AppDomain.CurrentDomain.GetAssemblies();

            foreach (var p in m_ProblemDescriptors)
            {
                progressBar.AdvanceProgressBar();
                SearchAndEval(p, assemblies, projectReport);
            }
            progressBar.ClearProgressBar();
        }