Esempio n. 1
0
        public void RenameSnapshot(SnapshotFileData snapshot, string name)
        {
            int    nameStart  = snapshot.FileInfo.FullName.LastIndexOf(snapshot.FileInfo.Name);
            string targetPath = snapshot.FileInfo.FullName.Substring(0, nameStart) + name + MemoryProfilerWindow.k_SnapshotFileExtension;

            if (targetPath == snapshot.FileInfo.FullName)
            {
                snapshot.GuiData.dynamicVisualElements.snapshotNameLabel.text = snapshot.GuiData.name.text;
                snapshot.GuiData.RenamingFieldVisible = false;
                return;
            }

            snapshot.GuiData.name = new GUIContent(name);
            snapshot.GuiData.dynamicVisualElements.snapshotNameLabel.text = name;
            snapshot.GuiData.RenamingFieldVisible = false;

#if UNITY_2019_3_OR_NEWER
            if (snapshot.GuiData.texture != null)
            {
                string possibleSSPath = Path.ChangeExtension(snapshot.FileInfo.FullName, ".png");
                if (File.Exists(possibleSSPath))
                {
                    File.Move(possibleSSPath, Path.ChangeExtension(targetPath, ".png"));
                }
            }
#endif
            //move snapshot after screenshot
            snapshot.FileInfo.MoveTo(targetPath);
            m_Info.Refresh();
        }
        public void OpenSnapshot(SnapshotFileData snapshot)
        {
            if (First != null)
            {
                if (Second != null)
                {
                    Second.GuiData.CurrentState = SnapshotFileGUIData.State.Closed;
                    UIElementsHelper.SwitchVisibility(Second.GuiData.dynamicVisualElements.openButton, Second.GuiData.dynamicVisualElements.closeButton);
                }
                Second = First;


                m_OpenSnapshotsPane.SetSnapshotUIData(false, Second.GuiData, false);
                Second.GuiData.CurrentState = SnapshotFileGUIData.State.Open;
            }

            First = snapshot;

            m_OpenSnapshotsPane.SetSnapshotUIData(true, snapshot.GuiData, true);
            First.GuiData.CurrentState = SnapshotFileGUIData.State.InView;

            var loadedPackedSnapshot = snapshot.LoadSnapshot();

            if (loadedPackedSnapshot != null)
            {
                m_UIState.SetFirstSnapshot(loadedPackedSnapshot);
            }
        }
        void SwapOpenSnapshots()
        {
            var temp = Second;

            Second = First;
            First  = temp;

            m_UIState.SwapLastAndCurrentSnapshot();

            if (First != null)
            {
                m_OpenSnapshotsPane.SetSnapshotUIData(true, First.GuiData, m_UIState.CurrentViewMode == UIState.ViewMode.ShowFirst);
            }
            else
            {
                m_OpenSnapshotsPane.SetSnapshotUIData(true, null, false);
            }

            if (Second != null)
            {
                m_OpenSnapshotsPane.SetSnapshotUIData(false, Second.GuiData, m_UIState.CurrentViewMode == UIState.ViewMode.ShowSecond);
            }
            else
            {
                m_OpenSnapshotsPane.SetSnapshotUIData(false, null, false);
            }
        }
Esempio n. 4
0
        public void RemoveSnapshotFromCollection(SnapshotFileData snapshot)
        {
            snapshot.FileInfo.Delete();
            m_Snapshots.Remove(snapshot);
#if UNITY_2019_3_OR_NEWER
            string possibleSSPath = Path.ChangeExtension(snapshot.FileInfo.FullName, ".png");
            if (File.Exists(possibleSSPath))
            {
                File.Delete(possibleSSPath);
            }
#endif
            m_Info.Refresh();
        }
        //void UpdateSnapshotCollectionUI()
        //{
        //    bool diffmode = Second != null;
        //    bool oneSnapshotIsLoaded = !diffmode && First != null;
        //    using (var enumerator = m_MemorySnapshotsCollection.GetEnumerator())
        //    {
        //        while (enumerator.MoveNext())
        //        {
        //            bool isFirst = enumerator.Current == First;
        //            bool isSecond = enumerator.Current == Second;
        //            bool currentSnapshotIsLoaded = isFirst || isSecond;

        //            UIElementsHelper.SwitchVisibility(enumerator.Current.GuiData.dynamicVisualElements.closeButton, enumerator.Current.GuiData.dynamicVisualElements.openButton, currentSnapshotIsLoaded);

        //            bool enableDiff = oneSnapshotIsLoaded && !currentSnapshotIsLoaded;

        //            bool currentSnapshotIsInDiffMode = diffmode && currentSnapshotIsLoaded;
        //        }
        //    }
        //}

        public void CloseAllOpenSnapshots()
        {
            if (Second != null)
            {
                CloseCapture(Second);
                Second = null;
            }
            if (First != null)
            {
                CloseCapture(First);
                First = null;
            }
        }
        public void CloseCapture(SnapshotFileData snapshot)
        {
            if (snapshot == null)
            {
                return;
            }
            try
            {
                if (Second != null)
                {
                    if (snapshot == Second)
                    {
                        m_UIState.ClearSecondMode();
                        Second.GuiData.CurrentState = SnapshotFileGUIData.State.Closed;
                    }
                    else if (snapshot == First)
                    {
                        m_UIState.ClearFirstMode();
                        if (First != null)
                        {
                            First.GuiData.CurrentState = SnapshotFileGUIData.State.Closed;
                        }
                        First = Second;
                        m_UIState.SwapLastAndCurrentSnapshot();
                    }
                    else
                    {
                        // The snapshot wasn't open, there is nothing left todo here.
                        return;
                    }
                    UIElementsHelper.SwitchVisibility(snapshot.GuiData.dynamicVisualElements.openButton, snapshot.GuiData.dynamicVisualElements.closeButton);
                    Second = null;
                    m_UIState.CurrentViewMode = UIState.ViewMode.ShowFirst;

                    if (First != null)
                    {
                        m_OpenSnapshotsPane.SetSnapshotUIData(true, First.GuiData, true);
                    }
                    else
                    {
                        m_OpenSnapshotsPane.SetSnapshotUIData(true, null, true);
                    }
                    m_OpenSnapshotsPane.SetSnapshotUIData(false, null, false);
                    // With two snapshots open, there could also be a diff to be closed/cleared.
                    m_UIState.ClearDiffMode();
                }
                else
                {
                    if (snapshot == First)
                    {
                        First.GuiData.CurrentState = SnapshotFileGUIData.State.Closed;
                        First = null;
                        m_UIState.ClearAllOpenModes();
                    }
                    else if (snapshot == Second)
                    {
                        Second.GuiData.CurrentState = SnapshotFileGUIData.State.Closed;
                        Second = null;
                        m_UIState.ClearAllOpenModes();
                    }
                    else
                    {
                        // The snapshot wasn't open, there is nothing left todo here.
                        return;
                    }
                    m_OpenSnapshotsPane.SetSnapshotUIData(true, null, false);
                    m_OpenSnapshotsPane.SetSnapshotUIData(false, null, false);
                }
                UIElementsHelper.SwitchVisibility(snapshot.GuiData.dynamicVisualElements.openButton, snapshot.GuiData.dynamicVisualElements.closeButton);
            }
            catch (Exception)
            {
                throw;
            }
        }
 public bool IsSnapshotOpen(SnapshotFileData snapshot)
 {
     return(snapshot == First || snapshot == Second);
 }