Esempio n. 1
0
        private void ToolbarGUI()
        {
            EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, GUILayout.ExpandWidth(true));

            // scenes cannot be loaded while in play mode
            using (new EditorGUI.DisabledScope(EditorApplication.isPlaying))
            {
                if (GUILayout.Button("Load Tutorial", EditorStyles.toolbarButton, GUILayout.MaxWidth(s_AuthoringModeToolbarButtonWidth)))
                {
                    OpenLoadTutorialDialog();
                    GUIUtility.ExitGUI(); // Workaround: Avoid re-entrant OnGUI call when calling EditorSceneManager.NewScene
                }
            }

            GUILayout.FlexibleSpace();

            if (GUILayout.Button("Run Startup Code", EditorStyles.toolbarButton, GUILayout.MaxWidth(s_AuthoringModeToolbarButtonWidth)))
            {
                UserStartupCode.RunStartupCode();
            }

            EditorGUI.BeginChangeCheck();
            maskingEnabled = GUILayout.Toggle(
                maskingEnabled, "Preview Masking", EditorStyles.toolbarButton, GUILayout.MaxWidth(s_AuthoringModeToolbarButtonWidth)
                );
            if (EditorGUI.EndChangeCheck())
            {
                ApplyMaskingSettings(true);
                GUIUtility.ExitGUI();
                return;
            }

            EditorGUILayout.EndHorizontal();
        }
Esempio n. 2
0
        void ToolbarGUI()
        {
            EditorGUILayout.BeginHorizontal(EditorStyles.toolbar, GUILayout.ExpandWidth(true));

            bool Button(string text)
            {
                return(GUILayout.Button(text, EditorStyles.toolbarButton, GUILayout.MaxWidth(s_AuthoringModeToolbarButtonWidth)));
            }

            using (new EditorGUI.DisabledScope(currentTutorial == null))
            {
                if (Button("Select Tutorial"))
                {
                    Selection.activeObject = currentTutorial;
                }

                using (new EditorGUI.DisabledScope(currentTutorial?.currentPage == null))
                {
                    if (Button("Select Page"))
                    {
                        Selection.activeObject = currentTutorial.currentPage;
                    }
                }

                if (Button("Skip To End"))
                {
                    currentTutorial.SkipToLastPage();
                }
            }

            GUILayout.FlexibleSpace();

            if (Button("Run Startup Code"))
            {
                UserStartupCode.RunStartupCode();
            }

            using (new EditorGUI.DisabledScope(currentTutorial == null))
            {
                EditorGUI.BeginChangeCheck();
                maskingEnabled = GUILayout.Toggle(
                    maskingEnabled, "Preview Masking", EditorStyles.toolbarButton,
                    GUILayout.MaxWidth(s_AuthoringModeToolbarButtonWidth)
                    );
                if (EditorGUI.EndChangeCheck())
                {
                    ApplyMaskingSettings(true);
                    GUIUtility.ExitGUI();
                    return;
                }
            }

            EditorGUILayout.EndHorizontal();
        }
        public override void OnInspectorGUI()
        {
            if (GUILayout.Button(TutorialWindowMenuItem.Item))
            {
                UserStartupCode.ShowTutorialWindow();
            }

            if (k_IsAuthoringMode)
            {
                base.OnInspectorGUI();
            }
        }
 static void OpenTutorialWindow()
 {
     UserStartupCode.ShowTutorialWindow();
 }