Esempio n. 1
0
        public virtual void Set <T, TResult>(Func <T, TResult> conversionMethod, string scenario = null)
        {
            var key = new ConvertionKey(scenario, typeof(T), typeof(TResult));
            Func <object, object> objMutator = obj => conversionMethod((T)obj);

            _mutators.AddOrUpdate(key, (ConvertionKey k) => objMutator, (k, oldValue) => objMutator);
        }
Esempio n. 2
0
        public virtual Func <object, object> Get(Type sourceType, Type targetType, string scenario = null)
        {
            if (sourceType.IsByRef)
            {
                sourceType = sourceType.GetElementType();
            }
            if (targetType.IsByRef)
            {
                targetType = sourceType.GetElementType();
            }
            if (sourceType == targetType)
            {
                return(new Func <object, object>(JustReturn));
            }
            if (sourceType == typeof(void))
            {
                return(new Func <object, object>(JustReturn));
            }

            Func <object, object> mutator;
            var key = new ConvertionKey(scenario, sourceType, targetType);

            if (_mutators.TryGetValue(key, out mutator))
            {
                return(mutator);
            }

            // Fail back to default if not find.
            key = new ConvertionKey(null, sourceType, targetType);
            if (_mutators.TryGetValue(key, out mutator))
            {
                return(mutator);
            }

            throw new InvalidOperationException(string.Format("The mutation function from {0} to {1} has not been set yet.", sourceType, targetType));
        }