Esempio n. 1
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 /// <summary>
 /// Creates the singleton dynamic test.
 /// </summary>
 /// <param name="runner">The runner.</param>
 /// <param name="il">The il.</param>
 private static void CreateSingleton(MethodRunner runner, ILGenerator il)
 {
     // Set up the call to the method.
     il.Emit(OpCodes.Ldarg_0);
     il.Emit(OpCodes.Ldarg_1);
     il.EmitCall(OpCodes.Call, runner.Method, null);
 }
Esempio n. 2
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        private void ParseTimingBaseline(
            MethodSignature methodSignature,
            Attribute attribute,
            MethodRunner methodRunner)
        {
            if (!(attribute is TimingBaselineAttribute))
            {
                return;
            }

            switch (methodSignature)
            {
            case MethodSignature.Zero:
                baselineMethods[0] = methodRunner;
                break;

            case MethodSignature.CountInt32:
                baselineMethods[1] = methodRunner;
                break;

            case MethodSignature.CountIterationInt32:
                baselineMethods[2] = methodRunner;
                break;
            }
        }
Esempio n. 3
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        /// <summary>
        /// Parses the method info object and adds the appropriate tests.
        /// </summary>
        /// <param name="method">The method.</param>
        private void ParseMethod(MethodInfo method)
        {
            // Make sure we have a valid signature.
            MethodSignature methodSignature = GetMethodSignature(method);

            if (methodSignature == MethodSignature.Unknown)
            {
                return;
            }

            // Get the attributes for the method.
            var methodRunner = new MethodRunner(this, method, fixture, methodSignature);

            foreach (Attribute attribute in method.GetCustomAttributes(false))
            {
                // Check for [TimingFixtureSetup].
                ParseTimingFixtureSetup(method, methodSignature, attribute);

                // Check for [TimingFixtureTeardown].
                ParseTimingFixtureTeardown(method, methodSignature, attribute);

                // Check for [TimingSetup].
                ParseTimingSetup(method, methodSignature, attribute, methodRunner);

                // Check for [TimingTeardown].
                ParseTimingTeardown(method, methodSignature, attribute, methodRunner);

                // Check for [TimingBaseline].
                ParseTimingBaseline(methodSignature, attribute, methodRunner);

                // Check for [Timing]
                ParseTiming(attribute, methodRunner);
            }
        }
Esempio n. 4
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        private void ParseTiming(Attribute attribute, MethodRunner methodRunner)
        {
            if (!(attribute is TimingAttribute))
            {
                return;
            }

            // Add this as an actual timing unit.
            methodRunner.TimingAttribute = (TimingAttribute)attribute;
            methods.Add(methodRunner);

            // Report that this method has been added.
            runner.StatusListener.AddTimingMethod(methodRunner);
        }
Esempio n. 5
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        /// <summary>
        /// Assigns the default baselines if one hasn't already been assigned.
        /// </summary>
        private void AssignDefaultBaselines()
        {
            if (baselineMethods[0] == null)
            {
                MethodInfo zeroMethod = GetType().GetMethod("Baseline",
                                                            new Type[] { });
                baselineMethods[0] = new MethodRunner(this,
                                                      zeroMethod,
                                                      this,
                                                      MethodSignature.Zero);
            }

            if (baselineMethods[1] == null)
            {
                MethodInfo countMethod = GetType().GetMethod("Baseline",
                                                             new[]
                                                             { typeof(int) });
                baselineMethods[1] = new MethodRunner(this,
                                                      countMethod,
                                                      this,
                                                      MethodSignature.CountInt32);
            }

            if (baselineMethods[2] == null)
            {
                MethodInfo countIterationMethod = GetType().GetMethod("Baseline",
                                                                      new[]
                {
                    typeof(int),
                    typeof(int)
                });
                baselineMethods[2] = new MethodRunner(this,
                                                      countIterationMethod,
                                                      this,
                                                      MethodSignature.CountIterationInt32);
            }
        }
Esempio n. 6
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        private void ParseTimingTeardown(
            MethodInfo method,
            MethodSignature methodSignature,
            Attribute attribute,
            MethodRunner methodRunner)
        {
            if (!(attribute is TimingTeardownAttribute))
            {
                return;
            }

            switch (methodSignature)
            {
            case MethodSignature.Zero:
            case MethodSignature.CountInt32:
                teardownMethods.Add(methodRunner);
                break;

            default:
                runner.StatusListener.Error(
                    "{0}: [TimingTeardown] takes zero or one integer.", method.Name);
                break;
            }
        }
Esempio n. 7
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        private void ParseTimingTeardown(
            MethodInfo method,
            MethodSignature methodSignature,
            Attribute attribute,
            MethodRunner methodRunner)
        {
            if (!(attribute is TimingTeardownAttribute))
            {
                return;
            }

            switch (methodSignature)
            {
            case MethodSignature.Zero:
            case MethodSignature.CountInt32:
                teardownMethods.Add(methodRunner);
                break;
            default:
                runner.StatusListener.Error(
                    "{0}: [TimingTeardown] takes zero or one integer.", method.Name);
                break;
            }
        }
Esempio n. 8
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        private void ParseTimingBaseline(
            MethodSignature methodSignature,
            Attribute attribute,
            MethodRunner methodRunner)
        {
            if (!(attribute is TimingBaselineAttribute))
            {
                return;
            }

            switch (methodSignature)
            {
            case MethodSignature.Zero:
                baselineMethods[0] = methodRunner;
                break;
            case MethodSignature.CountInt32:
                baselineMethods[1] = methodRunner;
                break;
            case MethodSignature.CountIterationInt32:
                baselineMethods[2] = methodRunner;
                break;
            }
        }
Esempio n. 9
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        private void ParseTiming(Attribute attribute, MethodRunner methodRunner)
        {
            if (!(attribute is TimingAttribute))
            {
                return;
            }

            // Add this as an actual timing unit.
            methodRunner.TimingAttribute = (TimingAttribute) attribute;
            methods.Add(methodRunner);

            // Report that this method has been added.
            runner.StatusListener.AddTimingMethod(methodRunner);
        }
Esempio n. 10
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        /// <summary>
        /// Parses the method info object and adds the appropriate tests.
        /// </summary>
        /// <param name="method">The method.</param>
        private void ParseMethod(MethodInfo method)
        {
            // Make sure we have a valid signature.
            MethodSignature methodSignature = GetMethodSignature(method);

            if (methodSignature == MethodSignature.Unknown)
            {
                return;
            }

            // Get the attributes for the method.
            var methodRunner = new MethodRunner(this, method, fixture, methodSignature);

            foreach (Attribute attribute in method.GetCustomAttributes(false))
            {
                // Check for [TimingFixtureSetup].
                ParseTimingFixtureSetup(method, methodSignature, attribute);

                // Check for [TimingFixtureTeardown].
                ParseTimingFixtureTeardown(method, methodSignature, attribute);

                // Check for [TimingSetup].
                ParseTimingSetup(method, methodSignature, attribute, methodRunner);

                // Check for [TimingTeardown].
                ParseTimingTeardown(method, methodSignature, attribute, methodRunner);

                // Check for [TimingBaseline].
                ParseTimingBaseline(methodSignature, attribute, methodRunner);

                // Check for [Timing]
                ParseTiming(attribute, methodRunner);
            }
        }
Esempio n. 11
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        /// <summary>
        /// Assigns the default baselines if one hasn't already been assigned.
        /// </summary>
        private void AssignDefaultBaselines()
        {
            if (baselineMethods[0] == null)
            {
                MethodInfo zeroMethod = GetType().GetMethod("Baseline",
                                                            new Type[] { });
                baselineMethods[0] = new MethodRunner(this,
                                                      zeroMethod,
                                                      this,
                                                      MethodSignature.Zero);
            }

            if (baselineMethods[1] == null)
            {
                MethodInfo countMethod = GetType().GetMethod("Baseline",
                                                             new[]
                                                             { typeof(int) });
                baselineMethods[1] = new MethodRunner(this,
                                                      countMethod,
                                                      this,
                                                      MethodSignature.CountInt32);
            }

            if (baselineMethods[2] == null)
            {
                MethodInfo countIterationMethod = GetType().GetMethod("Baseline",
                                                                      new[]
                                                                      {
                                                                      	typeof(int),
                                                                      	typeof(int)
                                                                      });
                baselineMethods[2] = new MethodRunner(this,
                                                      countIterationMethod,
                                                      this,
                                                      MethodSignature.CountIterationInt32);
            }
        }
        /// <summary>
        /// Creates a dynamic method for testing units. All units take the same parameters.
        /// </summary>
        /// <param name="runner">The runner.</param>
        /// <returns></returns>
        public static DynamicUnitTiming CreateTestMethod(MethodRunner runner)
        {
            // Create the basic signature.
            var signature = new[] { typeof(object), typeof(int) };
            var method = new DynamicMethod("DynamicUnitTest" + (counter++),
                                           typeof(void),
                                           signature,
                                           typeof(MethodRunnerCompiler));

            // Create an IL generator for the method body.
            ILGenerator il = method.GetILGenerator(256);

            // We determine what type of IL code we generate based on the singleton type.
            if (runner.TimingAttribute.Singleton)
            {
                // Create a single call version.
                CreateSingleton(runner, il);
            }
            else
            {
                // Create the local variables.
                il.DeclareLocal(typeof(int));
                il.DeclareLocal(typeof(bool));

                // Declare the labels.
                Label loopLabel = il.DefineLabel();
                Label topLabel = il.DefineLabel();

                // Assign zero to the count variable.
                il.Emit(OpCodes.Ldc_I4_0);
                il.Emit(OpCodes.Stloc_0);
                il.Emit(OpCodes.Br_S, loopLabel);

                // Build up the actual execution.
                il.MarkLabel(topLabel);

                // Figure out how to call this method.
                il.Emit(OpCodes.Ldarg_0);

                switch (runner.MethodSignature)
                {
                case MethodSignature.CountInt32:
                    il.Emit(OpCodes.Ldloc_0);
                    break;
                case MethodSignature.CountIterationInt32:
                    il.Emit(OpCodes.Ldloc_0);
                    il.Emit(OpCodes.Ldarg_1);
                    break;
                }

                il.EmitCall(OpCodes.Call, runner.Method, null);

                // Increment the counter.
                il.Emit(OpCodes.Ldloc_0);
                il.Emit(OpCodes.Ldc_I4_1);
                il.Emit(OpCodes.Add);
                il.Emit(OpCodes.Stloc_0);

                // Create the loop test. This loads the count variable and compares
                // it to the second argument (iterations).
                il.MarkLabel(loopLabel);

                il.Emit(OpCodes.Ldloc_0);
                il.Emit(OpCodes.Ldarg_1);
                il.Emit(OpCodes.Clt);

                il.Emit(OpCodes.Stloc_1);
                il.Emit(OpCodes.Ldloc_1);
                il.Emit(OpCodes.Brtrue_S, topLabel);
            }

            // Finish up with a return IL.
            il.Emit(OpCodes.Ret);

            // Create the paramters.
            method.DefineParameter(0, ParameterAttributes.In, "target");
            method.DefineParameter(1, ParameterAttributes.In, "iteration");

            // Create the delegate and return it.
            return (DynamicUnitTiming) method.CreateDelegate(typeof(DynamicUnitTiming));
        }
 /// <summary>
 /// Creates the singleton dynamic test.
 /// </summary>
 /// <param name="runner">The runner.</param>
 /// <param name="il">The il.</param>
 private static void CreateSingleton(MethodRunner runner, ILGenerator il)
 {
     // Set up the call to the method.
     il.Emit(OpCodes.Ldarg_0);
     il.Emit(OpCodes.Ldarg_1);
     il.EmitCall(OpCodes.Call, runner.Method, null);
 }
Esempio n. 14
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        /// <summary>
        /// Creates a dynamic method for testing units. All units take the same parameters.
        /// </summary>
        /// <param name="runner">The runner.</param>
        /// <returns></returns>
        public static DynamicUnitTiming CreateTestMethod(MethodRunner runner)
        {
            // Create the basic signature.
            var signature = new[] { typeof(object), typeof(int) };
            var method    = new DynamicMethod("DynamicUnitTest" + (counter++),
                                              typeof(void),
                                              signature,
                                              typeof(MethodRunnerCompiler));

            // Create an IL generator for the method body.
            ILGenerator il = method.GetILGenerator(256);

            // We determine what type of IL code we generate based on the singleton type.
            if (runner.TimingAttribute.Singleton)
            {
                // Create a single call version.
                CreateSingleton(runner, il);
            }
            else
            {
                // Create the local variables.
                il.DeclareLocal(typeof(int));
                il.DeclareLocal(typeof(bool));

                // Declare the labels.
                Label loopLabel = il.DefineLabel();
                Label topLabel  = il.DefineLabel();

                // Assign zero to the count variable.
                il.Emit(OpCodes.Ldc_I4_0);
                il.Emit(OpCodes.Stloc_0);
                il.Emit(OpCodes.Br_S, loopLabel);

                // Build up the actual execution.
                il.MarkLabel(topLabel);

                // Figure out how to call this method.
                il.Emit(OpCodes.Ldarg_0);

                switch (runner.MethodSignature)
                {
                case MethodSignature.CountInt32:
                    il.Emit(OpCodes.Ldloc_0);
                    break;

                case MethodSignature.CountIterationInt32:
                    il.Emit(OpCodes.Ldloc_0);
                    il.Emit(OpCodes.Ldarg_1);
                    break;
                }

                il.EmitCall(OpCodes.Call, runner.Method, null);

                // Increment the counter.
                il.Emit(OpCodes.Ldloc_0);
                il.Emit(OpCodes.Ldc_I4_1);
                il.Emit(OpCodes.Add);
                il.Emit(OpCodes.Stloc_0);

                // Create the loop test. This loads the count variable and compares
                // it to the second argument (iterations).
                il.MarkLabel(loopLabel);

                il.Emit(OpCodes.Ldloc_0);
                il.Emit(OpCodes.Ldarg_1);
                il.Emit(OpCodes.Clt);

                il.Emit(OpCodes.Stloc_1);
                il.Emit(OpCodes.Ldloc_1);
                il.Emit(OpCodes.Brtrue_S, topLabel);
            }

            // Finish up with a return IL.
            il.Emit(OpCodes.Ret);

            // Create the paramters.
            method.DefineParameter(0, ParameterAttributes.In, "target");
            method.DefineParameter(1, ParameterAttributes.In, "iteration");

            // Create the delegate and return it.
            return((DynamicUnitTiming)method.CreateDelegate(typeof(DynamicUnitTiming)));
        }