/// <summary> /// Awake is called when the script instance is being loaded. /// </summary> void Awake() { if (session == null) { session = GetComponentInParent <Session>(); } if (canvas == null) { canvas = GetComponent <Canvas>(); } if (popupController == null) { popupController = GetComponentInChildren <PopupController>(true); } // read word list if (uuidWordList) { words = uuidWordList.text.Split(new[] { "\r\n", "\r", "\n" }, StringSplitOptions.None); } GenerateSidebar(); }
/// <summary> /// Called when the script is loaded or a value is changed in the /// inspector (Called in the editor only). /// </summary> void OnValidate() { if (session == null) { session = GetComponentInParent <Session>(); } if (canvas == null) { canvas = GetComponent <Canvas>(); } if (popupController == null) { popupController = GetComponentInChildren <PopupController>(true); } #if UNITY_EDITOR UnityEditor.EditorApplication.delayCall += LateValidate; foreach (var dh in ActiveLocalFileDataHandlers) { dh.onValidateEvent.AddListener(() => UnityEditor.EditorApplication.delayCall += UpdateLocalFileElementState); } #endif }