Esempio n. 1
0
        public override void renderUpdate(int front, MyCamera camera, ref DrawBuffer draw_buffer)
        {
            var v = camera.getScreenPoint(ref target_cursor_.transform_.position_);

            if (v.z > 0)
            {
                var rect = new Rect(v.x, v.y, 96f, 96f);
                MySprite.Instance.put(front, ref rect, MySprite.Kind.Cursor, MySprite.Type.Full);
            }

            // trail
            if (l_trail_ >= 0)
            {
                Trail.Instance.renderUpdate(front, l_trail_);
            }
            if (r_trail_ >= 0)
            {
                Trail.Instance.renderUpdate(front, r_trail_);
            }

            draw_buffer.registPlayer(ref rigidbody_.transform_);
        }
Esempio n. 2
0
 public void renderUpdate(int front, MyCamera camera)
 {
     if (!disabled_ && (locked_ || fired_))
     {
         var v = camera.getScreenPoint(ref updated_position_);
         if (v.z > 0f)
         {
             if (sight_id_ >= 0)
             {
                 if (Sight.Instance.isShown(sight_id_))
                 {
                     Sight.Instance.renderUpdate(sight_id_, v.x, v.y);
                 }
                 else
                 {
                     var rect = new Rect(v.x, v.y, 32, 32);
                     // var col = fired_ ? new Color(1f, 0.5f, 0f) : new Color(0.1f, 1f, 0.2f);
                     var type = fired_ ? MySprite.Type.LockFired : MySprite.Type.Locked;
                     MySprite.Instance.put(front, ref rect, MySprite.Kind.Target, type);
                 }
             }
         }
     }
 }