Esempio n. 1
0
 public static void Update()
 {
     CurrentlyCarCount.Text = Cars.Count.ToString();
     foreach (var c in Cars)
     {
         if (Car.Check(c))
         {
             c.Speed = 0;
         }
         else
         {
             c.Speed = Car.CanMove(c);
             if (c.Turn == CTurn.Right)
             {
                 RightTurn.StartTurn(c);
             }
             else if (c.Turn == CTurn.Left)
             {
                 LeftTurn.StartTurn(c);
             }
         }
         Move(c);
         if (c.X < -50 || c.X > UserPanel.Width + 50 || c.Y < -50 || c.Y > UserPanel.Height + 50)
         {
             Deleter.Add(c);
         }
     }
     if (Deleter.Count != 0)
     {
         foreach (var d in Deleter)
         {
             if (d is Car)
             {
                 Cars.Remove((Car)d);
             }
             else if (d is People)
             {
                 Peoples.Remove((People)d);
             }
         }
     }
     UserPanel.Invalidate();
 }
Esempio n. 2
0
 public static void Initialization()
 {
     Cars            = new List <Car>();
     Peoples         = new List <People>();
     Deleter         = new List <IMovementMember>();
     R               = new Random();
     LightsInterval1 = 30;
     LightsInterval2 = 30;
     TrafficLights   = new TrafficLight[4];
     RightTurn       = new RightTurn();
     LeftTurn        = new LeftTurn();
     MoveTimer       = new Timer {
         Interval = 10
     };
     MoveTimer.Tick += (sender, e) => Update();
     PMoveTimer      = new Timer {
         Interval = 100
     };
     PMoveTimer.Tick += (sender, e) => P_Move();
     GenCarTimer      = new Timer {
         Interval = 100
     };
     GenCarTimer.Tick += (sender, e) => GenerateCar_Tick();
     GenPeopleTimer    = new Timer {
         Interval = 1000
     };
     GenPeopleTimer.Tick += (sender, e) => GeneratePeople_Tick();
     WorkTimer            = new Timer {
         Interval = 1000
     };
     WorkTimer.Tick += (sender, e) => Work_tick();
     LightsTimer     = new Timer {
         Interval = LightsInterval1
     };
     LightsTimer.Tick += (sender, e) => TrafficLight.SwitchLight();
 }