// Token: 0x060048FA RID: 18682 RVA: 0x001861C3 File Offset: 0x001845C3 protected void onDestroy() { base.onValueChanged.RemoveListener(new UnityAction <string>(this.ValueChange)); base.onEndEdit.RemoveListener(new UnityAction <string>(this.ValueEndEdit)); this.PlusButton = null; this.MinusButton = null; }
/// <summary> /// Ons the destroy. /// </summary> protected virtual void onDestroy() { base.onValueChange.RemoveListener(ValueChange); base.onEndEdit.RemoveListener(ValueEndEdit); PlusButton = null; MinusButton = null; }
// Token: 0x060048F1 RID: 18673 RVA: 0x0018609C File Offset: 0x0018449C protected override void Start() { base.Start(); base.onValidateInput = new InputField.OnValidateInput(this.IntValidate); base.onValueChanged.AddListener(new UnityAction <string>(this.ValueChange)); base.onEndEdit.AddListener(new UnityAction <string>(this.ValueEndEdit)); this.PlusButton = this._plusButton; this.MinusButton = this._minusButton; this.Value = this._value; }
/// <summary> /// Ons the destroy. /// </summary> protected virtual void onDestroy() { #if UNITY_4_6 || UNITY_4_7 || UNITY_5_0 || UNITY_5_1 || UNITY_5_2 onValueChange.RemoveListener(ValueChange); #else onValueChanged.RemoveListener(ValueChange); #endif onEndEdit.RemoveListener(ValueEndEdit); PlusButton = null; MinusButton = null; }
/// <summary> /// Start this instance. /// </summary> protected override void Start() { base.Start(); onValidateInput = SpinnerValidate; base.onValueChange.AddListener(ValueChange); base.onEndEdit.AddListener(ValueEndEdit); PlusButton = _plusButton; MinusButton = _minusButton; Value = _value; }
/// <summary> /// Start this instance. /// </summary> protected override void Start() { base.Start(); onValidateInput = SpinnerValidate; #if UNITY_4_6 || UNITY_4_7 || UNITY_5_0 || UNITY_5_1 || UNITY_5_2 onValueChange.AddListener(ValueChange); #else onValueChanged.AddListener(ValueChange); #endif onEndEdit.AddListener(ValueEndEdit); PlusButton = _plusButton; MinusButton = _minusButton; Value = _value; }
/// <summary> /// Init. /// </summary> public void Init() { if (isInited) { return; } isInited = true; InitInputField(); InputField.Validation = SpinnerValidate; InputField.ValueChanged = ValueChange; InputField.ValueEndEdit = ValueEndEdit; PlusButton = plusButton; MinusButton = minusButton; Value = SpinnerValue; SetTextValue(); }
/// <summary> /// Ons the destroy. /// </summary> protected virtual void onDestroy() { PlusButton = null; MinusButton = null; }