Declaration of the pattern schema, with all of the information UIA needs about this property.
Esempio n. 1
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        public TriColorProvider(TriColorControl control)
        {
            _control = control;

            // Populate static properties
            //
            AddStaticProperty(UIA_PropertyIds.UIA_ControlTypePropertyId, UIA_ControlTypeIds.UIA_CustomControlTypeId);
            AddStaticProperty(UIA_PropertyIds.UIA_LocalizedControlTypePropertyId, "tri-color picker");
            AddStaticProperty(UIA_PropertyIds.UIA_ProviderDescriptionPropertyId, "UIASamples: Tri-Color Provider");
            AddStaticProperty(UIA_PropertyIds.UIA_HelpTextPropertyId,
                              "This is a color picker for a choice of three colors.  Use Up and Down arrows to move the selection between the colors.");
            // The WinForm name for this control makes a good Automation ID.
            AddStaticProperty(UIA_PropertyIds.UIA_AutomationIdPropertyId, _control.Name);
            AddStaticProperty(UIA_PropertyIds.UIA_IsKeyboardFocusablePropertyId, true);
            AddStaticProperty(UIA_PropertyIds.UIA_IsControlElementPropertyId, true);
            AddStaticProperty(UIA_PropertyIds.UIA_IsContentElementPropertyId, true);

            // Some properties are provided for me already by HWND provider
            // NativeWindowHandle, ProcessId, FrameworkId, IsEnabled, HasKeyboardFocus

            // Register for custom property
            ReadyStateSchema.GetInstance().Register();

            // Register for custom pattern
            ColorSchema.GetInstance().Register();

            // TEST: Register for test schema
            TestSchema.GetInstance().Register();
        }
Esempio n. 2
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        public override object GetPropertyValue(int propertyId)
        {
            if (propertyId == ReadyStateSchema.GetInstance().ReadyStateProperty.PropertyId)
            {
                return((_control.Value == TriColorValue.Green) ? "Ready" : "Not Ready");
            }

            return(base.GetPropertyValue(propertyId));
        }