private void OpenQuestInformationalScreen(object sender, EventArgs e) { InformationScreen informationScreen = new InformationScreen(gameSession, ((Location)informationObject).QuestInLocation); informationScreen.StartPosition = FormStartPosition.CenterParent; informationScreen.ShowDialog(this); }
private void OpenInformationScreen(Location location) { if (location != null && location.HasVisited) { InformationScreen informationScreen = new InformationScreen(gameSession, location); informationScreen.StartPosition = FormStartPosition.CenterParent; informationScreen.ShowDialog(this); } }
private void dgvQuests_CellClick(object sender, DataGridViewCellEventArgs e) { if (e.RowIndex == -1) { return; } var questID = dgvQuests.Rows[e.RowIndex].Cells[0].Value; // Get the quest object in the row Quest quest = World.FindQuestByID(Convert.ToInt32(questID)); InformationScreen informationScreen = new InformationScreen(gameSession, quest); informationScreen.StartPosition = FormStartPosition.CenterParent; informationScreen.ShowDialog(this); UpdateUI(); }
private void dgvEquipmentEquip_CellClick(object sender, DataGridViewCellEventArgs e) { if (e.RowIndex == -1) { return; } if (e.ColumnIndex != 4 && e.ColumnIndex != 3) { var equipmentID = dgvEquipment.Rows[e.RowIndex].Cells[0].Value; // Get the equipment object in the row Equipment equipment = World.FindEquipmentByID(Convert.ToInt32(equipmentID)); InformationScreen informationScreen = new InformationScreen(gameSession, equipment); informationScreen.StartPosition = FormStartPosition.CenterParent; informationScreen.ShowDialog(this); UpdateUI(); return; } if (gameSession.GameStates == GameSession.GameState.Battle) { return; } if (((DataGridViewDisableButtonCell)(dgvEquipment.Rows[e.RowIndex].Cells[3])).Enabled == false) { return; } if (e.ColumnIndex == 3) { var equipmentID = dgvEquipment.Rows[e.RowIndex].Cells[0].Value; // Get the equipment object in the row Equipment equipment = World.FindEquipmentByID(Convert.ToInt32(equipmentID)); gameSession.EquipCommand(equipment); UpdateUI(); return; } }
//<-------------Event Functions-------------> private void dgvItems_CellClick(object sender, DataGridViewCellEventArgs e) { if (e.RowIndex == -1) { return; } if (e.ColumnIndex != 4) { var itemID = dgvItems.Rows[e.RowIndex].Cells[0].Value; Item itemBeingUsed = World.FindItemByID(Convert.ToInt32(itemID)); InformationScreen informationScreen = new InformationScreen(gameSession, itemBeingUsed); informationScreen.StartPosition = FormStartPosition.CenterParent; informationScreen.ShowDialog(this); UpdateUI(); return; } if (gameSession.GameStates == GameSession.GameState.Battle) { return; } if (((DataGridViewDisableButtonCell)(dgvItems.Rows[e.RowIndex].Cells[4])).Enabled == false) { return; } // The 4th column has the "Use" button. // Row Index is not -1 is to make sure the user can't buy the column names if (e.ColumnIndex == 4) { // This gets the ID value of the entity, from the hidden 1st column var itemID = dgvItems.Rows[e.RowIndex].Cells[0].Value; Item itemBeingUsed = World.FindItemByID(Convert.ToInt32(itemID)); gameSession.UseItemWhileTravelCommand(itemBeingUsed); UpdateUI(); return; } }
private void dgvSpells_CellClick(object sender, DataGridViewCellEventArgs e) { if (e.RowIndex == -1) { return; } if (e.ColumnIndex != 4) { var spellID = dgvSpells.Rows[e.RowIndex].Cells[0].Value; // Get the spell object in the row Spell spell = World.FindSpellByID(Convert.ToInt32(spellID)); InformationScreen informationScreen = new InformationScreen(gameSession, spell); informationScreen.StartPosition = FormStartPosition.CenterParent; informationScreen.ShowDialog(this); UpdateUI(); return; } if (gameSession.GameStates == GameSession.GameState.Battle) { return; } if (((DataGridViewDisableButtonCell)(dgvSpells.Rows[e.RowIndex].Cells[4])).Enabled == false) { return; } if (e.ColumnIndex == 4) { var spellID = dgvSpells.Rows[e.RowIndex].Cells[0].Value; // Get the spell object in the row Spell spell = World.FindSpellByID(Convert.ToInt32(spellID)); gameSession.CastSpellWhileTravelCommand(spell); UpdateUI(); } }
private void dgvVendorInventory_CellClick(object sender, DataGridViewCellEventArgs e) { int columnIndex = 0; if (gameSession.CurrentPlayer.CurrentLocation.VendorInLocation.VendorItemInventory != null) { columnIndex = 5; } else if (gameSession.CurrentPlayer.CurrentLocation.VendorInLocation.VendorEquipmentInventory != null) { columnIndex = 4; } else if (gameSession.CurrentPlayer.CurrentLocation.VendorInLocation.VendorSpellInventory != null) { columnIndex = 4; } if (e.ColumnIndex != columnIndex) { var entityID = dgvVendorInventory.Rows[e.RowIndex].Cells[0].Value; if (gameSession.CurrentPlayer.CurrentLocation.VendorInLocation.VendorItemInventory != null) { Item itemBeingViewed = World.FindItemByID(Convert.ToInt32(entityID)); InformationScreen informationScreen = new InformationScreen(gameSession, itemBeingViewed); informationScreen.StartPosition = FormStartPosition.CenterParent; informationScreen.ShowDialog(this); } else if (gameSession.CurrentPlayer.CurrentLocation.VendorInLocation.VendorEquipmentInventory != null) { Equipment equipmentBeingViewed = World.FindEquipmentByID(Convert.ToInt32(entityID)); InformationScreen informationScreen = new InformationScreen(gameSession, equipmentBeingViewed); informationScreen.StartPosition = FormStartPosition.CenterParent; informationScreen.ShowDialog(this); } else if (gameSession.CurrentPlayer.CurrentLocation.VendorInLocation.VendorSpellInventory != null) { Spell spellBeingViewed = World.FindSpellByID(Convert.ToInt32(entityID)); InformationScreen informationScreen = new InformationScreen(gameSession, spellBeingViewed); informationScreen.StartPosition = FormStartPosition.CenterParent; informationScreen.ShowDialog(this); } UpdateUI(); return; } // The 4th or 5th column has the "Buy 1" button. // Row Index is not -1 is to make sure the user can't buy the column names if (e.ColumnIndex == columnIndex && e.RowIndex != -1) { // This gets the ID value of the entity, from the hidden 1st column var entityID = dgvVendorInventory.Rows[e.RowIndex].Cells[0].Value; if (gameSession.CurrentPlayer.CurrentLocation.VendorInLocation.VendorItemInventory != null) { Item itemBeingSold = World.FindItemByID(Convert.ToInt32(entityID)); gameSession.BuyFromStoreCommand(itemBeingSold); } else if (gameSession.CurrentPlayer.CurrentLocation.VendorInLocation.VendorEquipmentInventory != null) { Equipment equipmentBeingSold = World.FindEquipmentByID(Convert.ToInt32(entityID)); if (!gameSession.CurrentPlayer.CheckIfEquippable(equipmentBeingSold)) { UpdateUI(); return; } gameSession.BuyFromStoreCommand(equipmentBeingSold); } else if (gameSession.CurrentPlayer.CurrentLocation.VendorInLocation.VendorSpellInventory != null) { Spell spellBeingSold = World.FindSpellByID(Convert.ToInt32(entityID)); gameSession.BuyFromStoreCommand(spellBeingSold); } } UpdateUI(); }